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Chronicles of the lost pixel framework

So, this story requires a bit of context. It kind of started in 2022. Back then, I had been playing from time to time with PICO-8. PICO-8 is a pretty awesome and charming little fantasy console to create retro games in a resolution of 128x128 pixels. Each of these 128x128 pixels can represent a palette of 16 unique colors, and they can be individually manipulated using the Lua functions provided…