The 1,554-Day Journey: Rebuilding Base Building in The Maker Way
The base-building system in The Maker Way went through eight crazy iterations before it made it to where it is today. This is the long and winding story of it.
The Maker Way is an open world sandbox game in which you build machines and robots to advance human progress.
The base-building system in The Maker Way went through eight crazy iterations before it made it to where it is today. This is the long and winding story of it.
While working on The Maker Way over the last 5 years, I noted down many of the lessons I learned about game development. Thought it'd be a good time to share them.
An exciting day - the first open playtest for The Maker Way starts today. Play on Steam to build, print, and pilot your own machines
With every version, the depth of simulation in the game world is increasing. Here are a few thoughts on how we make it happen
Play testers are having a blast with the playtest version while finding some really funny bugs. Are they bugs though?
Last year I posted an alpha version to Itch.IO. Feedback was decent but I realized something important - people were not testing the game I wanted to make.
The day is here - looking for new signtups to our first community playtest!
This game is about believing in the human capacity to master resources and build great things out of nothing. And it's about ignoring cynics and doomsayers!