Big Walk is the game everyone wanted during the pandemic. Not-so-coincidentally, that’s when the project began development. The multiplayer open-world adventure is developer House House’s follow-up to Untitled Goose Game. But where Goose Game hinged on you pestering NPCs to solve puzzles, Big Walk tasks you with pestering and supporting your friends. Or to put it succinctly: Big Walk is a game about communication. Though, as we explain, it’s an experience that requires some careful scheduling.
Like the show? Leave a review!
Now on The Besties Bonus Patreon: On Tuesday, The Resties chatted about the ambitious Agent 64, a spot-on spiritual sequel to Goldeneye. Been considering a subscription? The Patreon now features a back catalog of over 80 episodes!
Big Walk, the 35th anniversary of the SNES, Persona 3 Reload, Fields of Mistria, EQ Legends, Meccha Chameleon, Blue Prince
Spider-Man: Brand New Day
Drop them in the comments! We aren’t able to respond to every question, but we read all of them and answer some in episodes!
Subscribe to this newsletter for regular updates on shows, upcoming games, and merch.
On next week’s The Besties: Fields of Mystria
Post Games is now available for free on Apple Podcasts, Spotify, and RSS. Watch shorts on Instagram, YouTube, and TikTok. Patreon subscribers get early access, weekly bonus segments, and the monthly series Past Games, which tells the histories of video game classics.
Star Wars Zero Company is full of (excellent) surprises - Hands-On Impressions (SkillUp)
Sandcastle is an instant splashback to childhood (Jank)
The Steam Frame needs to be more than a cool device if Valve want to reshape the VR market (RPS)
Xbox CEO Asha Sharma’s internal playthrough of The Elder Scrolls 6 disrupted by a giant inflatable rat, as Bethesda union protests cuts (Eurogamer)
GTA Is the Netflix of Gaming (Delayed Input)
Emulation on the Steam Machine (Retro Game Corps)
No posts

Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.