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Eric Lengyel's Blog

Various articles written by Eric Lengyel.

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Latest posts

Bespoke Software for Oscillating Bob Viscometry

A Decade of Slug

Dual Approaches to Projective Geometric Algebra

The Development of Radical Pie

The Transwedge Product

Geometric Algebra Books

Relativistic Quaternions

Transforming Normals

The Relativistic Inertia Tensor in Projective Spacetime Geometric Algebra

Poor Foundations in Geometric Algebra

Space-Antispace Transform Correspondence in Projective Geometric Algebra

So You Want to Write a Technical Book

Factoring Numbers in a Computer Lab

Symmetries in Projective Geometric Algebra

Projective Geometric Algebra Done Right

RGB/XYZ Conversion Matrix Accuracy

Dynamic Glyph Dilation

A Mathematical Keyboard Layout

Some Thoughts about Rvalue References in C++

Some Thoughts about Aliasing in C++

Optimizing OpenGL Performance with VAOs

C4 Engine User Integrates Tactile VR Suit, Appears on Discovery Channel

Thoughts About the ZP+ Algorithm

Modifying the Projection Matrix to Perform Oblique Near-Plane Clipping

Computing Tangent Space Basis Vectors for an Arbitrary Mesh