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Steve Klabnik · May 15, 2025

Rust 1.0, ten years later

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It’s kind of hard to believe it’s been ten years since Rust 1.0 was released. I stopped working on Rust three years ago, and frankly, the last three years have been pretty rough. But 2025 is shaping up to be a really good year for me, with lots of positive changes. With that in…

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