
Sprocket's 2024 End of Year Update
Hello friends!
The newsletter for all fans of Sprocket Games, and anyone looking to learn more about our upcoming game the moment we start talking about it.
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Read 2 days ago and current, but nothing has been published for 20 months.

Hello friends!

Time to talk about Relics!

Today we'd like to talk to you about the setting of Project Cosmos, and what motivated us to create it.

Hello friends!

Today, we’re happy to announce that we’re reaching a very exciting milestone.

Our first community question!

We’ve talked about the worlds that players will be exploring, and how they’re bite-sized experiences that throw different things at players every time they jump in.

As we talked about in our announcement (Link Here), we’re really excited about our take on the genre, which focuses on smaller worlds.

Today, we get to do something fun, and tell y’all about what we’ve been working on at Sprocket Games.

What's different about this little crew of game devs?