space & times · Dec 9, 2022
<em>Fugue</em> Devlog 20: Merging Textures in Blender
0Sign in to vote or save
This page cannot be shown here. You can still read it on the original site — the toolbar below keeps your place in the directory.
At the end of the last post I mentioned some optimization considerations for Fugue’s character models. I managed to reduce the poly count o…
Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.