soc.me · Jun 10, 2022
Language Design: Familiarity – Familiarity is a tie-breaker, not a self-sufficient argument
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In the past, many languages did not pick up easily adoptable language design improvements and opted for familiarity instead, often in a misguided attempt to keep perceived language complexity down. Examples include 1 : C’s broken operator precedence 2 spread to many other languages, most of whom have little in common with C. C++’s use of <> for generics, which was adopted by languages that –…
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