Implementing a structural regular expressions engine for x/fun and.*/ v/profit/ If you have you ever looked at regular expressions and thought "gee, these sure are useful but I wish there was more going on" , then do I have a blog post for you! OK, hear me out. I promise there's some fun stuff in here that's worth a look. It might only be worth an "oh god why?" kind of look, but worth a look none…
"All men are mortal, Socrates is a man, therefore Socrates is mortal." Or, "Writing sans I/O APIs by abusing Rust's language features" If you've ever looked into how Rust Futures work you've probably read at some point that async/await syntax de-sugars into a state machine . If you like to poke at things to see what happens then you might also have wondered if this fact can be ab used to instead…
Or, "How I learned to fuck around and find out" I have a bad habit of telling people that I like to have interesting problems to work on. On its own this isn't so bad, but saying this in interviews quickly ensures that your day-to-day involves being air dropped into weird and wonderful situations with varying amounts of context and high expectations. So, how do you get better at coping in this…
As is probably the case with a lot of programmers, I've been searching for my "ideal" text editor for programming for quite a while now. Over the years I've picked up, configured and moved on from a long list of editors and IDEs so it was only really a matter of time before I found myself wondering how hard it would be to write my own from scratch one rainy afternoon. Spoilers: turns out it's…
In 2020 during lockdown at the height of the COVID-19 pandemic I (like so many others) found myself with a lot of time on my hands. A lot of people decided to take up a new hobby, maybe do some work on their house or perhaps get a dog. Me? I decided to write an X11 tiling window manager.
Hi, I'm Innes! I'm a software engineer, photographer and general all around nerd. I have a habit of telling people that I enjoy having hard problems to solve and then wondering why a lot of my time is taken up solving hard problems. For my day job I've worked for and with a variety of interesting people writing software and helping to improve the way that people go about their day to day (details…