When I review anything, whether it's a video game, an accessory, or an awesome chair like this one, I look at it from the standpoint of somebody who has the money but really wants to factor in various preferences in a purchasing decision. I'm a sensible guy. If I were a pro gamer, I'd recommend this easily.
Brigandine: Abyss is the sequel to Brigandine: The Legend of Runerisa (which in turn was the sequel to Brigandine: The Legend of Forsena). Starting on the Playstation all the way back in 1998, this franchise has attempted to do something that is nearly impossible: create an RTS game that can be effectively played on a console, while at the same time adding just enough Simulation RPG and anime…
The highly anticipated sequel to last year’s remake of The Legend of Heroes: Trails in the Sky, Trails in the Sky 1st Chapter is coming soon! Obviously and appropriately titled Trails in the Sky 2nd Chapter, the game is due...
The Turbo Duo is the one “system that got away” in my childhood. My room was packed with copies of magazines like Electronic Gaming Monthly and GamePro that openly promoted the system and the buffet of import gems available on...
When I had the chance to interview Mark Rosewater at San Diego Comic-Con, and while this part wasn’t captured in my interview with him, I told him that of all the upcoming Magic: The Gathering sets, The Hobbit was the one I was most excited about.
How does Fields of Mistria set itself apart from similar games like Stardew Valley and the Harvest Moon/Story of Seasons franchises? Additionally, how does it stack up as a cozy game? The short answer is that it isn't necessarily working super hard to set itself apart.
MARVEL Tokon: Fighting Souls really nailed most everything it needed to get right out of the gate, and most of the aspects that are floundering can still be tuned up to the high standards of the rest with updates. This is a hell of a fighting game that can stand up with the storied greats in the tag fighter subgenre.
What it is, is your ticket to a first-class experience with any N64 game you introduce to it, with far less hassle than it takes to retrofit an original N64 to provide similar compatibility.
I was really excited to see what a new, original game that wears its inspiration on its sleeve would be like. I was expecting a game that would pay homage to its spiritual ancestor while also going its own way. We largely got that, but unfortunately, some design choices leave what could have been an enjoyable and fun experience as an example of how the small things can completely derail any…
Duskfade is one of these coming-of-age stories that emotionally hooked me through the main character Zirian's journey, navigating the difficulty of loss. It's a fun platformer too.