RSSAmplifier

Blog

The Settlers II.net Blog

News and updates around the topic of The Settlers II and Return to the Roots.

settlers2.netRSS feed ↗84 posts

Latest posts

The Settlers II Amiga release!

After waiting nearly 30 years the game will finally be released for the Amiga!

Now within European hosting

Moving the service from under United States jurisdiction to within European Union.

The Settlers series 30th anniversary!

The first game of the series was available in stores in early December 1993!

How to translate The Settlers II

Should you be interested on bringing The Settlers II Gold Edition to your language this is the page to read!

How palette and lighting works in The Settlers II

This is a look into how palette and the effect of lights and shadows is achieved in original The Settlers II Gold Edition.

Introducing BlueByte Archives!

There is now copies of original Blue Byte FTP Settlers files as a browsable site.

Site overhaul and a new design

This change has been on my work queue since the start of the year, and I finally found the time to complete it.

A new map generator

I have rewritten the map generator again from scratch, with new features.

Jürgen Nagel Software site back online

Thanks to a community member The Archivist we now got one legendary site back to the internet.

New texture pack: Rusty Polar

New alternative texture set for the original The Settlers II.

World Editor wishlist

A minor update about the World Editor and some further ideas on features that it could have.

A new tool under construction

World Editor utility is now under construction.

Welcome Astro, goodbye WordPress!

A new site engine to replace the old one.

Happy 25th Anniversary!

The Settlers II is now 25 years old!

Map Generator has been fixed

Map Generator download feature was broken for an unknown period of time.

TEX5.LBM Greenland Debug Texture

Another debugging tool for figuring things out.

Texture regions

Analyzing the texture drawing a bit further.

A new upcoming settlerish game

A new game which has a bit of a familiar vibe to The Settlers II.

Campaign mission tool released

Settlers II Map2Mission utility.

DOSBox emulation soon viable in a browser!

Emulation may bring in new possibilities.

Bugs in the original game

Some insight of issues within The Settlers II.

Map: Coast Complex

A new map you can try to play.

Now on Facebook!

The Settlers II.net is now on FB.

Map Generator improvements this week

Generator has been released in GitHub and are now compatible with the original game.

Map for download

Map Generator map you can check out.

Important milestone!

Playable maps generated, but only for Return to the Roots.

Downloadable generated maps

Improvements done the the Map Generator.

It's been a long time

Map Generator written as a Codepen.

Another "minor" update

WordPress theme changed to a new version.

Minor site update

Commenting system swapped to Disqus. Also have been hired as a programmer to a company.

Return to the Roots 0.8 released!

New stable release of RttR is now out with big improvements to AI and speed.

Work again drains my energy

Doing stuff continuously is hard.

New OGG songs (for RttR)

Game songs in OGG file format.

Replacement Roman Fortress

Another pixel art piece.

Safe building palette

It is a palette to help making pixel art compatible with the original game.

Improving Charburner for Babylonians

Doing some pixel art graphics work.

New Babylonian building

More pixel art work.

Map header's last unknown byte now known!

Knowledge of map file format is again one step closer to being complete.

RttR Campaign

Some little work done for creating a Return to the Roots campaign.

To validate or not to validate

Guaranteeing quality is slow.

Hacker's guide to WORLD800.DAT

Original beta maps in a format that is usable with the later versions of the game.

User cleanup

Spam account removals.

Online Editor now good for map uploads!

Uploading map files is now possible.

A lot has happened today

New technical documentation added to the site, landscape objects table.

Gathering objects information

A new technical documentation page about objects.

Blue Byte official site down

Ubisoft is removing existing sites in favor of moving people to Facebook.

Forgotten projects: The New Greenland

Map based on an earlier texture pack.

Jesus Builder

A funny glitch in the game where a water walks on water.

One more texture ID to use

Reverse engineering discovery when analyzing the map files.

The problems of data and performance

Issues with existing web standards not being performant enough.