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Sebastian J. Schlecht · Jul 27, 2020

Light Train

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Sebastian J. Schlecht

Last updated on May 29, 2021

Introduction

Light Train is a small scale experiment to learn and explore various features for Unity3D, XR Interaction Toolkit, and Oculus Quest. The scene is illuminated by a little train equipped with a spotlight. The objects in the set were created with Tiltbrush and imported via Poly Tookit for Unity. The music was composed with some foley recordings and a few piano and synth tracks in Ableton Live.

Figure 1: Screencast from Oculus Quest. My apologies, the lighting is way darker than in the Quest, and the sound spatialization got lost.

Associate Professor for Signal Processing

My research interests include the virtual- and psychoacoustics, physical modeling and the design of virtual worlds.

Read the original on sebastianjiroschlecht.com

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