Thoughts on Picking Up Trash
We got a two pack of those grabbers that pick things up (not an affiliate link; just for reference). Recently I’ve been inspired to go on walks at night with one of the grabbers and a trash bag.
Ramblings on bytes and life.
We got a two pack of those grabbers that pick things up (not an affiliate link; just for reference). Recently I’ve been inspired to go on walks at night with one of the grabbers and a trash bag.
Challenge
This is a quick appreciation post.
More delight in a personal process.
I’ve spoken about this in fragments online and eluded to it in other blog posts, so I figured I’d spell it out here.
According to some research that was announced in November, “Ghost developers” are 0.1x1 devs who barely do any work, and may have multiple jobs. Apparently it’s as high as 9% according to the research. I saw this when Aaron Stannard pointed it out in a LinkedIn post. Not that I necessarily agree with the idea of 10x devs, but this is used to make a point. ↩
I recently revised an incorrect mental model I had about Kubernetes as part of a strange experience, and I figured I’d share here in case it helps someone else.
Ed. Note: This is a personal post. Comments aren’t on, for a reason.
No dependency left behind.
In many organizations, natural communication pathways start to form. Something happens or information needs to be sent out or a decision needs to be made, and you fire up a Teams window or Slack group message and invite the usual suspects.