Wait. Isn’t this the movie about the rat chef? How can this film be legitimate fodder for a blog about sci-fi interfaces? True, the film is certainly not sci-fi by genre. But it is about over-reliance on an intelligent assistant, and that’s of serious interest to designers, technologists, and anyone paying attention to where AI … Continue reading →
Last year I managed to publish very little to the blog in general because life. This year I hope I made up for it with *…counting…* 14 posts across three months and more than 70,00 words of analysis, neologisms, and celebration. It was a rich collection of movies. I’m not done. I already have more … Continue reading →
Read all the Star Trek: Section 31 posts in chronological order. With the fascist-billionaire media-capture tactic underway in the United States, entertainment that smells at all “woke” to them is being summarily lined up against a brick wall and shot. Star Trek is not immune, and with Paramount’s takeover by asshat-in-chief David Ellison, every Star Trek … Continue reading →
As part of the Fritzes Best Interfaces award for 2026, I am reviewing the interfaces in Star Trek: Section 31. This post is about the quadrant-destroying weapon of mass destruction called the Godsend. Note this blog generally eschews analysis of weapons, but this one is more MacGuffin than blueprint, and it has the worst interface … Continue reading →
Fuzz is a Nanokin, a species of microscopic, squidlike beings with impressive, tiny spaceships. To engage with his teammates in the human-scale world, he does so by flying into a black-market android built to look like a Vulcan, and controlling it from within. Continue reading →
As part of the Fritzes Best Interfaces award for 2026, I am reviewing the interfaces in Star Trek: Section 31. This post is about the mission briefer. When HQ needs a team to get moving, they send a mission briefer. (n.b. Ths is my term. They don’t mention it by name in the movie.) This … Continue reading →
The Frites honors the best interfaces in a full-length motion picture in the past year. Today we’ll be covering Best Interfaces. The movies nominated for Best Interfaces manage the extraordinary challenge of being believable and helping to paint a picture of the world of the story. They advance the state of the art in telling stories with speculative technology. The winner of Best Interfaces for…
The Fritzes award honors the best interfaces in a full-length motion picture in the past year. Interfaces play a special role in our movie-going experience, and are a craft all their own that does not otherwise receive focused recognition. In this post we round-up all the big labels across the survey. I wrote about the Big … Continue reading →
The Fritzes award honors the best interfaces in a full-length motion picture in the past year. Interfaces play a special role in our movie-going experience, and are a craft all their own that does not otherwise receive focused recognition. Best Assistant is a special award that I’m giving for the first time. Ok but why now? … Continue reading →