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For my conlangs and my worldbuilding projects.

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Read 3 days ago and current, but nothing has been published for 17 months.

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Unveiled: An account of Eulian influence on Rullastin Culture Regarding the Sgaarqati Gender in the Age of Regress (65 to 1400 c.)

It is not widely recognized that Sgaarqati could play a significant roll economically or culturally in the Rullastin culture even if only as the exceptional individual especially in age of regression. Of course, the evidence for the period of 65 to 1400 c. is sparse and inconclusive, but what has survived can serve to disprove the notion of masculine superiority present in todays high society.…

Suli Ang Register: Hiuang "The Voice"

Hituang "The Voice" Hituang is Suli Ang's fourth register. It includes two new verb moods: Aturii the magic optative and Atumai the magic imperative. These are separate conjugation forms than their non-magic counterparts and the effective magic “schools” for Hituang. Hituang also includes the vocative case, a case classically missing from other Suli Ang registers. Speaking in a predefined way…

Let's Make a Language: Day 18, Let's Talk About Time

The Kautsa speak about the past as behind behind them and the future as being in front of them, much like English, but unlike English, time is not a currency to be spent in Munya, it is more often likened to produce or food. Time cannot run out, but it can go bad, stale, or rot, meaning it must be renewed by traveling or moving on. You cannot buy time, but you can cultivate it or hunt for it. Myai…

Let's Make a Language: Day 17, Naming People

Today we're naming people in Munya! I've decided that Kautsa names will have four parts: Given name (represents something desirable about them or their future) Birth Order Number Clan name Family name (surname, usually an occupation or quality By the way these are ordered, and by what information this culture has elected to include, you can learn much about them. Of course the most important piece…

Let's Make a Language: Day 16, Naming Places

Now that we have a good basis for the language, this is usually where I'd start worldbuilding more to create more vocabulary and flesh out the language. So today, let's name some places. Here's a slice of the world, Nome as Munya speakers would call it, with all of my previous worldbuilding factions and peoples put onto the map for reference. Serazara, the place with the Giants, Nimmen, Dragons,…

Let's Make a Language: Day 15, Temporal and Spatial "Adverbs"

In Munya, words for spaces and for times often share the same word, such as with the word [tʲi5] which can mean either "by/beside" or "co-occuring/at the same time as", the meaning must be implied by context or through the use of helper words. Its spatial and temporal "adverbs" are no different. I say "adverbs" because it mostly uses postpositional phrases in the place of adverbs in a similar way…

Let's Make a Language: Day 14, Numbers, Numbers, Numbers

Happy Valentines day! Today is a super quick one, we're working on numbers some more. Nouns in Munya appear in their singular form when co-occuring with number, so instead of English's "one apple, two apples, three apples..." a Munya speaker would say "one apple, two apple, three apple..." Pa ba, nai ba, tsa ba... Now, what if a Munya speaker wanted to say "the first apple, the second apple, the…

Let's Make a Language: Day 13, How I Make Conscripts/Writing Systems Part II

When I'm making a conscript, I always begin with a hand-sketch of a few shapes that I want to include in Inkscape. Just selecting a few nouns, drawing them, taking them on a test run to see how they look evolved into their final form. I usually create multiple forms of the same letter to see which one I like best. Here's my selection and their final cursive form. This set of symbols covers Munya's…

Let's Make a Language: Day 12, How I Make Conscripts/Writing Systems Part I

When creating a conscript I always begin with researching real life scripts. I scan through a large selection of them, figure out how they work, their major visual motifs, and especially how they conform to the language they describe. A good question to ask yourself at this stage is "did the speakers of this language create this script, or did they borrow it?". If they created the script, its…

Let's Make a Language: Day 11, The (not so) Passive Voice and the Causative

Today we're talking about the passive voice in Munya~! As a topic prominent language, Munya doesn't exactly have a proper way to make a passive voice, nor does it need one because the topic of a sentence can be whatever the speaker so pleases; however, the helper verb [xiwa] can be used to specifically point out that the speaker is unsure about the identity of agent, or to avoid responsibilities.…