Ryan Seddon · Jan 13, 2014
A follow up to obtaining 60fps scrolling performance
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60fps scrolling article got quite a few people excited but also a few smart people to point out some flaws in the approach. I was planning to just update the original article but I’ve compiled so much info about this topic that I thought it would be better to do a follow up article and dive into the detail of the techniques that I tried and some solutions to the critiques made about the last…
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