When Xbox CEO Asha Sharma told employees and investors that the gaming division expects to return to growth by the end of fiscal year 2027, the statement was intended to project confidence during an otherwise disappointing earnings report. Predictably, much of the conversation that followed focused on assigning blame; some argued the results still reflected Continue reading "Xbox’s FY27…
Double Fine’s decision to lay off 23 employees only weeks after regaining its independence from Xbox should surprise no one who has been paying attention to the state of the games industry. When Microsoft began spinning studios out instead of simply closing them, many observers celebrated the move as a compassionate alternative. I argued at Continue reading "The Hard Truth About Microsoft’s Studio…
Valve’s latest update on the Steam Machine is being framed as good news: the company now expects to fulfill all current reservations by the end of 2026 while continuing to ramp production. On its face, that sounds like evidence of overwhelming demand, but I’m not convinced the reservation queue tells the whole story. A reservation Continue reading "Steam Machine Demand May Be Overstated. And…
Microsoft has responded to reports that some Xbox players were unable to launch even physical disc-based games during a recent Xbox Live outage, acknowledging that this behavior was unintended. According to the company, consoles should have relied on locally cached licensing entitlements instead of requiring an online validation check, and Xbox says it is investigating Continue reading "The Xbox &…
I bought the first Xbox on Day 1. My first run of the Halo campaign was in co-op with a buddy of mine who was out on the West Coast over Thanksgiving. Bought the 360 right before moving and took it on the road with me. Bought a little 20″ Polaroid 1080i TV so I Continue reading "Xbox Is Responsible for Xbox"
If there is one thing that is true about internet gamers, it’s that they have a hard time minding their own business. There is way too much commentary on not understanding how or why other gamers game the way that they do. It doesn’t matter if someone likes revisiting the same 5 games that are Continue reading "You’re Not the Authority on Fun"
Xbox lowered the price of Game Pass today. But the truth behind the facade is different than some will be lead to believe. While Call of Duty comes out of the service for the first year of any new version (by which time it will be value-less as the multiplayer community will have moved on Continue reading "This Isn’t a Game Pass Discount—It’s a Pricing Experiment"
Seal-clubbing is a time honored tradition. It is the online digital gaming equivalent of hazing; of putting newbs on the frat pledge line and putting them through the ringer. In truth, it is much less “congenial” than that, if I can use that term even in reference to frat hazing (which tells you just how Continue reading "Starting Fresh in New Eden: What Exordium Means for New EVE OnLine Players"
I had some other thoughts for the title of this blog post: “PC Parts Aren’t Disappearing—The Media Just Wants You to Think They Are” “Fear Sells: How Games Media Helped Justify 100% PC Part Markups” “Stop Paying Panic Prices: The Truth About DIY PC Costs Right Now” “This Isn’t a Shortage—It’s a Narrative (And It’s Continue reading "Microcenter Isn’t the Victim—They’re the Scalper Now"
Nope. This doesn’t make any sense. And it is exactly what I am talking about is part of the industry problem. What am I on about? Today, GameRant reported that Jason Blundell opened a new studio, Magic Fractal. This is the third studio he has opened in 5 years. None of which have shipped a Continue reading "Another Studio, Same Market: Why New Game Companies Keep Missing Reality"