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Roll for Narrative

Where storytelling meets sci-fi, movies, and games. I'm an author, narrator, and YouTuber exploring the art of great tales, one critical hit (or fumble) at a time.

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Why You Liked … The Expanse: A Telltale Series

I’ve been piloting Camina Drummer through the political meat grinder of The Expanse: A Telltale Series. If you're still mourning the TV show being shoved out of an airlock, this interactive prequel is the remedy I wanted. Deck Nine delivers earned agency here; choices don't just tint the ending, they determine who survives the Belt. I made some terrible calls, realised failing is half the fun, and…

Overthinking, but Professionally: Why Your Enterprise Software Strategy Mirrors a Level 12 Paladin Fighting in Starter Armour.

Have you ever watched a multi-million-dollar digital transformation project grind to a halt because someone in procurement wanted to save $1,200 on a licence key? I call the antidote the Full O’Fruit Strategy. I explain it with the level 12 dragon's lair analogy: You had the gold for enchanted mithril plate, but procurement insisted on budget-friendly, participation-trophy vendor trash to save a…

Cool Sword Day: Requiem

The best magic swords don't start out magic. They earn it through demon blood. For Cool Sword Day, I'm breaking down the evolution of Requiem, the skymetal blade I invented for the Splintered Land series. It doesn't begin as a glowing, chosen-one artifact. It starts as a heavy, unyielding piece of steel forged by a skilled smith who was a towering inferno of bastard energy. Our hero, Geneve,…

Overthinking, but Professionally: What D&D Can Teach You About Technical Debt

Fifty years of Dungeons & Dragons is quite the lesson in technical debt. Back in 1974, Elf was a class. That is a hard-coded dependency. It was an MVP that shipped, but five years later, when a user inevitably wanted a Dwarven Wizard, the backend required a massive re-architecture. Fast forward to 3rd Edition, and the vendor delivered an over-engineered SAP implementation where calculating a…

Why You Didn’t Like … Echoes of the End

In this piece I am looking at my short-lived relationship with Echoes of the End. After living my god-killing dreams in Flintlock: Siege of Dawn, I was up for another scrappy, character-driven adventure to sink my teeth into. This was not the answer.

Why You Liked ... Flintlock: The Siege of Dawn

Ever looked at a literal god and thought, "You know what this situation needs? Guns." Welcome to Flintlock: The Siege of Dawn. In my latest piece, I’m introducing you to the best 7/10 game you never played.

The Bent Penny Soothsayer

This damn idea won’t leave me alone, so… lucky you, I’m sharing it. Please to enjoy.

Why You Liked ... Dispatch

Or, Dispatch: The Game That Plays YOU

Things Are Changing, But Not In A Bad Way (Mostly)

Cover art, interior art, and the future - oh my!

The Well of Lethe: 8

Korvus must find Verity before they're both overrun by the Well's infestation. His problem? Nowhere near enough ammunition.