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Rodrigo Constanzo

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Data Knot – Machine Learning tools for low latency real-time performance

I am excited to finally release Data Knot, a package for Max based on FluCoMa. It’s something I’ve been developing over the last 5 years or so, the last […]

Ambisonic feedback experiments

In late 2023 I had the idea to expand the kind of feedback-based playing I was doing with pieces like Kaizo Snare by having some kind of robotic microphone arm […]

Landscape NOON experiments

Since I first saw it announced, I’ve been super excited about the Landscape NOON. It seemed to, in one box, do what I had been wanting to achieve with my experiments […]

SP-Tools – Machine Learning tools for drums and percussion (alpha)

For the last few years I’ve been working on ideas and approaches to using electrics in a realtime/low-latency context with acoustic drums/percussion. The most recent of these have been […]

Particle Castle Bubble Party!

A while back I announced the start of Amplifiers & Explosions, a a project, collective, community, and sometimes place which I started with Angela Guyton. Building on the play talk play […]

Kaizo Snare

I spent the better part of last year working on a performance that was a strange combination of things. It pulled together turntablism, feedback/friction, machine learning, signal decomposition, 3d printing, […]

Amplifiers & Explosions / play talk play

As mentioned in my last blog post, the last few years have been strange ones, with lots of limbo and lots of waiting. Well one of the more exciting things […]

You and Me and Us and Me and You

I like to picture that there are an infinite number or realities, all running in parallel. The entirety of my existence, everything I have ever known is but one of […]

Rhythm Wish

Although this idea/piece is a couple of years old now, I realized I’ve not written about it in any detail (although I have talked about it on several occasions). So […]

Sometimes I Talk To People

I had the pleasure of being interviewed by a close friend, Dan Derks, earlier this year for his podcast about the lines forum called Sound + Process. We cover a […]

The aesthetics of accidentally listening wrong, on purpose

Let me tell you a story about the last eight years of my life, when I developed a special relationship with the last twelve seconds of Shania Twain’s “You’re Still […]

Friends. Objects. Lights. Feet.

Over the years I have had many wonderful discussions with people whom I have never met. Either through emails, forums, or even chatrooms I have talked about all manner of […]

Black Box project

The Black Box project is a project that involves Pierre Alexandre Tremblay on bass/electronics, Patrick Saint-Denis on robotics/electronics, Sylvain Pohu on guitar/electronics, and myself on drums/electronics. It’s a four-way collaboration that has gone […]

Have Learned, Learning, Will Learn

I was very young when I started learning music. My household was a musical one, with my mother playing piano and grandmother and great-aunt being being piano teachers. Growing up, […]

Just Making Things Up

I was sitting in a cafe with a few friends and we ended up talking about how “just making it up” was often used as qualifier when talking about shitty […]

Borealis Festival – Bergen Kunsthall – Bergen – 11/03/16

Lights

Here are a couple of performance videos using an approach I’ve just recently started calling Light Vomit. What you see in the video is a combination of automated processing (via The Party […]

dfscore 2.0

dfscore 2.0 is here! dfscore 2.0 is a much improved and completely rewritten version of dfscore that I started working on a couple of years ago. The dfscore system is a realtime dynamic score […]

Cut Glove – new gamepad-based software

Here is the new piece of software based around an Xbox 360 controller that I’ve been working on for about a year. It is called Cut Glove and it’s a live-sampling and processing patch that […]

This is why

Something that I’ve alluded to in various blog posts, and is present in the whole of my webpage, but I’ve never specifically talked about, are my thoughts on openness, sharing, […]

karma~

Here it is. Finally… I am incredibly proud to present karma~, a dynamically lengthed, varispeed record/playback looper external for Max. And here is a tutorial video showing some of what karma~ can […]

Titles (synchronicity, time travel, magic, etc…)

A Possibility: Title as prophecy. The art and muck that you are involved with bends around you, is bigger than you, is smarter than you. It points in a direction […]

Making decisions in time

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Everything. Everything at once. Once. (3)

Here is the 3rd iteration of my ongoing series of pieces ‘Every. Everything at once. Once’. Before I gib gab about it, here is “Everything Everything at once. Once. (3a)”: The […]

iminlovewithanothergirl.com – Full Length

Very happy to post this full-length version of iminlovewithanothergirl.com. Even though I’ve talked about the piece several times, and have posted multiple versions of it, I didn’t have a full-length […]

dfscore

Here is a short video introduction of the dfscore system, which I’ve been working on for some time now. The dfscore system is a dynamic score display system built to function over a […]

New Instrument – Grassi Box

I’ve been working on a relay-based hardware repatching instrument for quite a while. The idea being that I could use my computer (running Max) to control a bunch of my […]

The Party is back

After over a year, I’m finally putting out a version of The Party Van, a free software system/instrument/environment that I built in Max. It’s also officially out of beta now […]

In progress

The last few months have been both slow and busy at the same time. In that time I’ve been slowly working on multiple pieces/projects simultaneously. I figured it might be […]

Everything. Everything at once. Once. (2)

Back in October of last year I came up with a new idea on how to approach some of the music I’ve been making. The basic idea was to put […]

strikethrough me & you – live

Some more me & you action, this time live. Oddly enough, even though we’ve been at this for a while, this was our first live performance. The set went really well, […]

strikethrough me & you – in the studio

I’ve been working on a duet project (me & you) with Sam Andreae for well over a year now. We started shortly after he moved back to the UK after […]

an amplifier, a mirror, an explosion, an intention

Early in 2013 a close friend of mine, Linda Jankowska, asked me to write her a violin piece. Despite her being an amazing and dedicated violinist, I told her no. I […]

Everything. Everything at once. Once.

Following on from the compositional ideas I had been developing in my .com pieces (form as content) and Battle pieces (challenge as content), I’m working on a new set of […]

.com pieces

The .com pieces are a series of pieces I started in early 2013 which are centered around snare drum feedback and form/memory as composi(/improvisa)tional material. So far I have finished two […]

Shbobo/Shnth/Ciat-Lonbarde

So back in March I got some funding from my school to bring one of my favorite instrument makers to the UK. Peter Blasser has been making crazy amazing instruments […]

Flute + Snare

So I’ve been planning a piece for Richard Craig and myself after discovering that he, too, has been working on feedback-based instrument playing. The idea is to follow up my […]

strikethrough me & you – Battle Pieces

“Don’t hate the playa, hate the game.” — Ice-T The Battle Pieces are a series of pieces composed, and performed, with Sam Andreae (as strikethrough me & you) which focus on complex games, […]

Snare + Microphone

Before I talk, here is some sights and sounds: During my summer tour last year I improv-ed my way into using a condenser mic as a friction implement. The sounds […]

Solo drums + electronics

So I went on a UK tour recently doing solo drums + electronics. Here is a ‘showreel’ of sorts, documenting some choice bits from the different performances. This was the first […]

Weak Without You (new composition)

Weak Without You is my latest composition commissioned by Distractfold Ensemble. It looks and sounds like this: It’s written for three female performers who sing and clap (with a bit […]

Musicianship Drills

Here are a couple videos I made for the Art of Teaching project of my favorite drills for working your time and ears.

C-C-Combine

C-C-Combine is a corpus-based audio mosiacing application, built in Max/MSP, based on concatenative synthesis. It sounds like this: And looks like this: Click here to read more about it and to download […]

A Greater Horror – Debut EP release

So here it finally is. The post-jazz trio that I’ve been working on with Mauricio Pauly and Alex Tod (A Greater Horror) has finished our debut EP. As always the […]

Trio with PA Tremblay & Sam Andreae

Had a gig the other night with two of my favorite performers (Pierre Alexandre Tremblay (we just finished recording a followup album) and Sam Andreae. You can see The Party […]

Teachers/Teaching

I am what I am today because a series of teachers who inspired, challenged, and believed in me. Today I received the Positive Impact Award in the Student Led Teaching […]

In the studio

Spent the last three days in the studio with Pierre Alexandre Tremblay for our second album together. Some crazy amazing stuff. I’m very much looking forward to this one coming […]

New Instrument – The Specty

Finally finished the Specty, the more compact and portable version of my Specto instrument. It looks and sounds like this: For more info including build pictures and all of that […]

A Greater Horror – Bastard Video

So been doing this group with Mauricio Pauly and Alex Tod (A Greater Horror) since last year, but more recently it’s started picking up steam. We’ve got a gig at […]

I Rock the Party that Rocks the Party

So as you may know from some of my previous posts I’ve been doing lots of Max/MSP programming, moving my previously hardware-centric performance setup into the laptop. I recently put […]