Data Knot – Machine Learning tools for low latency real-time performance
I am excited to finally release Data Knot, a package for Max based on FluCoMa. It’s something I’ve been developing over the last 5 years or so, the last […]
I am excited to finally release Data Knot, a package for Max based on FluCoMa. It’s something I’ve been developing over the last 5 years or so, the last […]
In late 2023 I had the idea to expand the kind of feedback-based playing I was doing with pieces like Kaizo Snare by having some kind of robotic microphone arm […]
Since I first saw it announced, I’ve been super excited about the Landscape NOON. It seemed to, in one box, do what I had been wanting to achieve with my experiments […]
For the last few years I’ve been working on ideas and approaches to using electrics in a realtime/low-latency context with acoustic drums/percussion. The most recent of these have been […]
A while back I announced the start of Amplifiers & Explosions, a a project, collective, community, and sometimes place which I started with Angela Guyton. Building on the play talk play […]
I spent the better part of last year working on a performance that was a strange combination of things. It pulled together turntablism, feedback/friction, machine learning, signal decomposition, 3d printing, […]
As mentioned in my last blog post, the last few years have been strange ones, with lots of limbo and lots of waiting. Well one of the more exciting things […]
I like to picture that there are an infinite number or realities, all running in parallel. The entirety of my existence, everything I have ever known is but one of […]
Although this idea/piece is a couple of years old now, I realized I’ve not written about it in any detail (although I have talked about it on several occasions). So […]
I had the pleasure of being interviewed by a close friend, Dan Derks, earlier this year for his podcast about the lines forum called Sound + Process. We cover a […]
Let me tell you a story about the last eight years of my life, when I developed a special relationship with the last twelve seconds of Shania Twain’s “You’re Still […]
Over the years I have had many wonderful discussions with people whom I have never met. Either through emails, forums, or even chatrooms I have talked about all manner of […]
The Black Box project is a project that involves Pierre Alexandre Tremblay on bass/electronics, Patrick Saint-Denis on robotics/electronics, Sylvain Pohu on guitar/electronics, and myself on drums/electronics. It’s a four-way collaboration that has gone […]
I was very young when I started learning music. My household was a musical one, with my mother playing piano and grandmother and great-aunt being being piano teachers. Growing up, […]
I was sitting in a cafe with a few friends and we ended up talking about how “just making it up” was often used as qualifier when talking about shitty […]
Here are a couple of performance videos using an approach I’ve just recently started calling Light Vomit. What you see in the video is a combination of automated processing (via The Party […]
dfscore 2.0 is here! dfscore 2.0 is a much improved and completely rewritten version of dfscore that I started working on a couple of years ago. The dfscore system is a realtime dynamic score […]
Here is the new piece of software based around an Xbox 360 controller that I’ve been working on for about a year. It is called Cut Glove and it’s a live-sampling and processing patch that […]
Something that I’ve alluded to in various blog posts, and is present in the whole of my webpage, but I’ve never specifically talked about, are my thoughts on openness, sharing, […]
Here it is. Finally… I am incredibly proud to present karma~, a dynamically lengthed, varispeed record/playback looper external for Max. And here is a tutorial video showing some of what karma~ can […]
A Possibility: Title as prophecy. The art and muck that you are involved with bends around you, is bigger than you, is smarter than you. It points in a direction […]
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Here is the 3rd iteration of my ongoing series of pieces ‘Every. Everything at once. Once’. Before I gib gab about it, here is “Everything Everything at once. Once. (3a)”: The […]
Very happy to post this full-length version of iminlovewithanothergirl.com. Even though I’ve talked about the piece several times, and have posted multiple versions of it, I didn’t have a full-length […]
Here is a short video introduction of the dfscore system, which I’ve been working on for some time now. The dfscore system is a dynamic score display system built to function over a […]
I’ve been working on a relay-based hardware repatching instrument for quite a while. The idea being that I could use my computer (running Max) to control a bunch of my […]
After over a year, I’m finally putting out a version of The Party Van, a free software system/instrument/environment that I built in Max. It’s also officially out of beta now […]
The last few months have been both slow and busy at the same time. In that time I’ve been slowly working on multiple pieces/projects simultaneously. I figured it might be […]
Back in October of last year I came up with a new idea on how to approach some of the music I’ve been making. The basic idea was to put […]
Some more me & you action, this time live. Oddly enough, even though we’ve been at this for a while, this was our first live performance. The set went really well, […]
I’ve been working on a duet project (me & you) with Sam Andreae for well over a year now. We started shortly after he moved back to the UK after […]
Early in 2013 a close friend of mine, Linda Jankowska, asked me to write her a violin piece. Despite her being an amazing and dedicated violinist, I told her no. I […]
Following on from the compositional ideas I had been developing in my .com pieces (form as content) and Battle pieces (challenge as content), I’m working on a new set of […]
The .com pieces are a series of pieces I started in early 2013 which are centered around snare drum feedback and form/memory as composi(/improvisa)tional material. So far I have finished two […]
So back in March I got some funding from my school to bring one of my favorite instrument makers to the UK. Peter Blasser has been making crazy amazing instruments […]
So I’ve been planning a piece for Richard Craig and myself after discovering that he, too, has been working on feedback-based instrument playing. The idea is to follow up my […]
“Don’t hate the playa, hate the game.” — Ice-T The Battle Pieces are a series of pieces composed, and performed, with Sam Andreae (as strikethrough me & you) which focus on complex games, […]
Before I talk, here is some sights and sounds: During my summer tour last year I improv-ed my way into using a condenser mic as a friction implement. The sounds […]
So I went on a UK tour recently doing solo drums + electronics. Here is a ‘showreel’ of sorts, documenting some choice bits from the different performances. This was the first […]
Weak Without You is my latest composition commissioned by Distractfold Ensemble. It looks and sounds like this: It’s written for three female performers who sing and clap (with a bit […]
Here are a couple videos I made for the Art of Teaching project of my favorite drills for working your time and ears.
C-C-Combine is a corpus-based audio mosiacing application, built in Max/MSP, based on concatenative synthesis. It sounds like this: And looks like this: Click here to read more about it and to download […]
So here it finally is. The post-jazz trio that I’ve been working on with Mauricio Pauly and Alex Tod (A Greater Horror) has finished our debut EP. As always the […]
Had a gig the other night with two of my favorite performers (Pierre Alexandre Tremblay (we just finished recording a followup album) and Sam Andreae. You can see The Party […]
I am what I am today because a series of teachers who inspired, challenged, and believed in me. Today I received the Positive Impact Award in the Student Led Teaching […]
Spent the last three days in the studio with Pierre Alexandre Tremblay for our second album together. Some crazy amazing stuff. I’m very much looking forward to this one coming […]
Finally finished the Specty, the more compact and portable version of my Specto instrument. It looks and sounds like this: For more info including build pictures and all of that […]
So been doing this group with Mauricio Pauly and Alex Tod (A Greater Horror) since last year, but more recently it’s started picking up steam. We’ve got a gig at […]
So as you may know from some of my previous posts I’ve been doing lots of Max/MSP programming, moving my previously hardware-centric performance setup into the laptop. I recently put […]