Gradientment converts your 2D images into two overlapping 1D gradients & spits out the highly-compacted CSS used to generate these gradient maps, for perceived-faster progressive image loading or for artistic purposes. Sure, you could use a single flat average colour to represent the image until it loads… But that’s literally the bare minimum you could […] The post Gradientment, the Image Gradient…
This is just a quick update to say that I’ve launched a new website for my Andotrope omnidirectional displays! Having a dedicated space to promote them makes it easier to share them with others. Plus, I think the new website looks pretty slick. Things like the in-depth Andotrope build logs will stay here on this […] The post New Andotrope Website appeared first on Realm of RIUM+ .
Since completing the first Andotrope proof-of-concept, I’ve been refining & improving the technology. Here’s version 2 – a lot has changed! I built v1 as a work of art, but I designed v2 to sit on your kitchen table as a real product. Andotrope v2 Main Improvements It’s smaller – I built the original Andotrope […] The post Andotrope v2 – Smaller, Faster, Quieter, Cheaper appeared first on Realm of…
For my secret project for Mysterium 2023, I’ve spent the past 8 months making a replica of one of Gehn’s holographic Imagers from the game Riven: The Sequel to Myst… And thanks to some patent-pending new tech I’ve developed that I’m calling an Andotrope, I’m excited to say that the “holographic” part actually functions! Here’s […] The post Gehn’s Holographic Imager/Andotrope appeared first on…
It’s Riven‘s 26th anniversary! In honour of the occasion, I’ve spent roughly 350 hours upgrading the Riven Journals, marking their largest and most significant update since their original restoration in 2006. What’s New: Implemented support for mobile/tablet touch devices, with adjusted & enlarged click/tap areas throughout. Puzzles using drag-and-drop mechanics have been modified to incorporate…
I’m a bit late sharing this on my website, but here’s our entry for the second annual @cyanworlds #CyanCake2 competition! This entry is set 25 years after Riven’s demise. With the rest of the villagers having moved in, Tay’s hive became full, so they built additional huts along the cliffs… …Or I’ve come up with […] The post Riven Village/Tay Cake Pops appeared first on Realm of RIUM+ .
The following is a guest post by Mike’s partner and past HSBNE inc executive member Meka, and is written as a follow-up to the previous post on this matter. This post has been reviewed by many others – current and past HSBNE members, multiple past HSBNE executives, and those who have no relationship with HSBNE […] The post Speaking Out About Hackerspace Brisbane (HSBNE): Covering Up Misdeeds &…
What’s that? Today’s Riven: the Sequel to Myst‘s 25th Anniversary? And because the whole game is based around the number 25, that makes it an extra special anniversary?? Time for me to release something extra special then! Time for me to release a fully restored version of Riven Elementary. Download Riven Elementary Restored What’s […] The post Riven Elementary Restored appeared first on Realm of…
So, first off, the primary intended audience of this post is current/future members of HSBNE aka Hackerspace Brisbane. If you’re wondering why I’m writing this here somewhere open & public, it’s partly because I’m being blocked from posting it in the forums, but also because saying these things only in private has only allowed the […] The post HSBNE is not a Safe Space appeared first on Realm of…
On the 7th of November 2020, Cyan Worlds announced the first annual Myst Island Cake Baking Contest, under the #MystIslandCake hashtag. I couldn’t resist having a go… Around 60 hours of work between us later, here’s the end result! (YouTube link in case the above video doesn’t work for you) We started with planing the […] The post Myst Island Cake appeared first on Realm of RIUM+ .