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Worlds and Time

Tips on Gaming, Writing, Parenting, and Understanding the World

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Recent Play Summary and Thoughts on Mass Combat

From My Younger AD&D Campaign

We Aren't the Target Audience

And That's Great

Managing Marathon Sessions

How to GM for 8+ hours at a Time for Days at a Time

Play

The Campaigns Just Keep On Going

Updates from Recent Play

NPCs and Campaigns

A summary of various stuff I do with NPCs and links to longer works.

The Kobold Band

Not everything has to be serious

Podcast: Insights Into Early Play in the 70's & 80's

Listen now | The rules Didn't Look The Same Then

Play

My Superdungeon, Skull Mountain

"Everything is in Skull Mountain"

Campaign Drift in RPGs

The Inevitable Good of Long-Term Play

NPC Logistics and AD&D Mass Combat

AD&D is a Logistics Game