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The Psychology of Games

Examining the intersection of psychology and games

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Latest posts

The State of Dark Patterns in Game Design (Teaser)

How do some games systematically get players to do things not necessarily in their interest?

Steam Family Sharing The Blame

Why Steam's new family sharing plan is so punitive for cheaters in your family.

Podcast 100 – Can Playing D&D Be Good For You?

Can playing Dungeons & Dragons help reduce social anxiety, loneliness, and improve self-image?

Psychology and Marvel Rivals

What are some of the psychological tricks Rival Marvels is using in its new season?

The Mere Completion Effect: Why Players Choose to Finish (Teaser)

Why players might choose an option that completes a set even if doing so gets them fewer rewards.

Mastering Dungeons Podcast

I appeared on the Mastering Dungeons podcast to talk about my new book The Psychology of Dungeons and Dragons.

Skill Check: Are D&D Players More Charismatic?

A recent study looked at if Dungeons & Dragons may be attracting more and more charismatic players.

Podcast 99 – Toxicity and Support

How do people justify toxic behavior in games and how can games support those subjected to it?

Why Do D&D Players Like Rolling Their Own Dice?

Why D&D players prefer to roll their own dice instead of having the DM roll for them.

Podcast 98 – Embedding Values in Games

When a game wants to communicate certain values, how does it do it?