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Post Games · Jul 27, 2026

The History of the Makers of Pokémon

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Chris Plante · Post Games

How do you follow up the biggest video game franchise on the planet? For thirty years, the creators of Pokémon have been trying to solve that riddle. This summer, they just might do it.

Even if you’ve never heard of Game Freak, you know the general outline of its story. In the mid-1990s, the Japanese game studio published a long, troubled Game Boy game called Pocket Monsters. A year later, the series arrived in the US as Pokémon. And from then until now, Game Freak has spent the majority of its money, time, and talent on growing the series into an intellectual property that lives in the rarefied air alongside Mickey Mouse and Hello Kitty.

But few game designers say “I want to be an IP maintainer when I grow up.”

Early in Pokémon’s success, some members of Game Freak began to feel constrained by their own success. The studio, which began life as a video game zine run by picky arcade gamers, had fostered a culture of innovation and risk-taking – something that protecting Pikachu and pals at best discourages, and at worst, prohibits.

Nonetheless, every few years, a passion project would gain traction amongst the team, like Drill Dozer in 2005 and HarmoKnight in 2012. By 2019, over twenty years into Pokémon, Game Freak leadership shifted these passion projects into genuine priorities, empowering a non-Pokémon team dubbed Gear Project to create new series.

In an interview with VGC in 2019, Game Freak programmer and director Masayuki Onoue explained: “There are two different production teams here, simply named Production Team 1 and Production Team 2. “Team 1 is fully dedicated to Gear Project, while Team 2 is for the Pokémon operation. [...] What that means is that Game Freak as a company is prioritising Gear Project, which is production team number one, more than Pokémon in general. We are always trying to create something that is equally exciting, or more exciting than Pokémon.”

Even with Gear Project as the priority, seven years have passed since the studio published a non-Pokémon game, the poorly received and largely forgotten Little Town Hero from 2019.

This summer, Game Freak hopes to at last prove that it can, as Onoue said, create something that is “equally exciting, or more exciting than Pokémon.” Beast of Reincarnation is a 3D-action RPG set in a distant post-apocalyptic Japan. And early impressions are glowing.

Ahead of the game’s release, I wanted to learn about Game Freak’s thirty-year journey to follow-up Pokemon. Naturally, I contacted game designer and historian Robert Sephazon, who's known in the games community as the person with an encyclopedic knowledge of Game Freak’s history, from Pulseman to Tembo the Badass Elephant and beyond.

This is a story of the many beloved, but ultimately overlooked attempts to create a worthy successor to Pokémon. It’s a story of the makers of Pikachu struggling to make lightning strike twice. It’s a story of always wanting more.

  • Act 1: Game Freak’s Thirty Years of Brilliant False Starts

  • Act 2: Beast of Reincarnation Won’t Be Ignored

  • Patreon Bonus: Game Freak’s Top 5 Games (That Aren’t Pokémon)

  • Act 3: A New Game Magazine? In This Economy?!

  • Robert Sephazon: Game designer, producer, historian, and curator

  • Ryan Rigney: Editor-in-chief, Chisel

Early access to ad-free episodes, weekly bonus segments, and monthly bonus episodes, including monthly episodes of Past Games, where experts share the histories of beloved games. You might enjoy this episode on the history of The Legend of Zelda with Max Nichols, game designer, educator, and operator of Hyrule Interviews!

Jockeys ride horses as playing cards fly over their heads
Image: Pocket Card Jockey: Ride On!
  • The Pokémon origin story (Post Games)

  • Fans treat Nintendo differently (Post Games)

  • Pokémon Red And Blue: The Kotaku Retro Review (Kotaku)

  • Pocket Card Jockey (Wiki)

  • HarmoKnight (Wiki)

  • The Ultimate Game Freak (Time)

The hero of Beast of Reincarnation sprints away from a blight covered monster
Image: Beast of Reincarnation
  • Beast of Reincarnation (Steam)

  • Game Freak ‘prioritising’ original game projects (VGC)

  • Drill Dozer – 2005 Developer Interview (shmuplations)

  • The Plucky Squire (Steam)

  • James Turner (Bulbapedia)

  • Beast of Reincarnation Game Director Answers All Our Burning Questions About the Pokemon Developer’s Upcoming Action Game (IGN)

  • Beast of Reincarnation: Parrying Helps Your Dog (Game Informer)

The Japanese box art for Drill Dozer features a cuyer critter piloting a humongous drill that's bursting through a brick wall
Image: Drill Dozer
The key art for Chisel shows a cartoon figure reading a stone tablet beneath the words "Beauty. Obsession. Play. Chisel"
Image: Chisel
  • Chisel (ChiselMag.com)

  • The Historian of Speed: A YouTuber began telling the stories behind video game world records, and discovered an audience of millions (Chisel)

  • Objects of Power: Two recent books imagine strange institutions filled with spooky artifacts (Chisel)

  • Game File (gamefile.news)

  • Mothership (Mothership.blog)

  • Push to Talk (pushtotalk.gg)

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Image: NPR
  • The best games of 2026 so far, picked by NPR’s staff (NPR)

  • Revisit E3 Like You’ve Never Seen it Before (The Video Game History Foundation/YouTube)

  • In An Era Of AI Slop, Meccha Chameleon Embraces Human-Crafted Chaos (GameSpot)

  • How much AI do players want in their games? (The GameDiscoverCo Show)

  • The Women Who Kill Are the Ones That Saved Me (Stop Caring)

  • Red Kiss – guiding vampires through a blood-soaked cold war Berlin (The Guardian)

  • The PS6 sure sounds like a handheld (The Verge)

  • How Videogames Feed the War Machine (ArtReview)

  • Best Of Both Worlds: Capcom is in the midst of a Golden Age, and we spoke with producer Masachika Kawata about how the publisher / developer has managed this during an era of extreme industry volatility (Game Informer)

  • The Addams Family pinball: An oral history (Design Room)

This open beta runs from now until Sunday at 11:59pm PT.

I’ll be real. I’ve never “gotten good” at a fighting game. But every couple of years, I convince myself I finally will make the time for some new fighters that looks totally sick. This year, Marvel Tokon is said game. From the Steam summary: “Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.” (Steam)

The cover for The Breeders' album Last Splash features a glass gem in the shape of a cartoon heart
Image: The Breeders
  • The Breeders - Five songs - 1993 MTV Studios (YouTube)

  • Broke: Pack the Supreme Court. Woke: Pack ALL of the Courts (Jamelle Bouie/YouTube)

  • Comic Shops Set Records in 2025. This Year has Left it in the Dust. (SKTCHD)

Read the original on postgame.substack.com

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