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Notes on Gamma

The nuance between seeing and perceiving, linearity and non-linearity, what EOTFs are -- and how to draw nice smooth gradients against the odds

OK Go / Once More with Feeling

An Official Visualizer commissioned by OK GO, in collaboration with Zach Lieberman

Pigment Simulations

Colour emulsion experiments

Texture-less Text Rendering

How to draw text to a Vulkan renderpass without binding a single texture

Colour Emulsion Simulations

Colour emulsion experiments

Watercolours Experiments

Watercolours experiments

Vulkan Video Decode: First Frames

Bringing up a Vulkan Video Player: The Journey to the Mythical First Black Triangle of Video Decoding

C++20 Coroutines Driving a Job System

A cooperatively-parallel job system implemented with C++20's new coroutines. May contain a terrible herpetological simile.

Fractures

Crazing simulation

Vulkan Render-Queues and how they Sync

... a precise, polite litte dance of release and acquire