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Adventures in Linux and KDE

Below is a brief look at recent changes in the KDE projects I work on and follow!

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What a real LTS looks like: Kubuntu 26.04

Last year, Plasma developers canceled the long-term support (LTS) version of Plasma. Why? We had a few reasons: As a consolation prize for canceling the Plasma LTS product, we decided at the time to add an additional bug-fix release to the normal Plasma schedule, effectively lengthening the support period for each non-LTS Plasma version by Continue reading What a real LTS looks like: Kubuntu 26.04

Keep your community afloat with the right defense tokens

My favorite tabletop game of all time is Star Wars: Armada, a Star Wars themed ship combat wargame. Armada has many deep and tactically interesting features, but one of my favorites is the unique suite of defense tokens available to each spaceship to protect itself against attacks, from among the following six options: There s way Continue reading Keep your community afloat with the right defense…

This month in KDE Linux

… is now hosted on KDE infrastructure, instead of this blog! Check out the July 2026 post, or the entire series here.

Legal obligations vs social contracts

My post about responsibility for bug reports on old software versions the other day stirred up quite some discussion, and I wanted to drill a bit more into what I think is the crux of the dispute: the difference between legal obligations and the social contract. When you package and distribute free open source software Continue reading Legal obligations vs social contracts

Who’s responsible for bug reports on old software versions?

Consider this hypothetical: An operating system (OS) ships version 1.5 of a piece of software. Meanwhile, the latest version of that software is 3.0. A user on that OS experiences an issue in version 1.5, or has an idea for a new feature. Who should they contact? This hypothetical becomes concrete due to the existence Continue reading Who s responsible for bug reports on old software versions?

The graveyard of being paid to use Windows 11, AKA “winning!”

I just finished reading Thom Holwerda s hilarious article on OSnews about being paid to use Windows 11 for a month from the perspective of being a switcher moving away from Linux. It s a great read; I encourage everyone to stop right now and go read it! In a nutshell, it s truly amazing how bad the Continue reading The graveyard of being paid to use Windows 11, AKA winning!

This month in KDE Linux: June 2026

Welcome to another edition of “This month in KDE Linux” — KDE s in-progress operating system. This month was pretty smooth; we had no build delivery drama, and all OS images we shipped were of satisfactory quality. The project is maturing, and we re 78% of the way towards completing the beta milestone. QA testing Bhushan Continue reading This month in KDE Linux: June 2026

The Steam Machine is here!

For a while now, my colleagues and I over in Techpaladin Software have been working on software support for the Steam Machine, so it s so awesome to see the product released! Like everyone else, I was surprised by the pricing… until I went out and looked at what other hardware costs these days. It seems Continue reading The Steam Machine is here!

Techpaladin is hiring again

Time to put on my Techpaladin Software had again: we re hiring! David Edmundson has already posted it, so I m here to boost the signal: we need you! Especially if you ve got experience with Qt/KDE development. We re looking for someone with that plus an eye for UX design, and another person with that plus deep Continue reading Techpaladin is hiring again

Submit a KDE goal!

KDE has now started its fifth round of goal-setting — a process that began in 2017. These goals are big, high-level goals. Think focus on large strategic topic X more so than fix my pet bugs A, B, and C . And it s up to the KDE community to choose the goals! Up to you, up Continue reading Submit a KDE goal!