PixiEditor 2.0 one year later
A summary of PixiEditor 2.0's first year, including new features, improvements, and future plans.
The blog for the universal open source 2D editor PixiEditor
A summary of PixiEditor 2.0's first year, including new features, improvements, and future plans.
Node-based brush engine, smart layers, extensions, and more.
PixiEditor 2.1 Release Candidate 1 is here!
Improved animations, mushy advisor, optimizations, and much more. PixiEditor 2026 Q1 status.
This blog post outlines the development plan for PixiEditor, highlighting the goals and purpose behind the project, along with 2026 roadmap details.
PixiEditor 2.1 Beta is now available! Explore the new Node Based Brush Engine, Smart Layers, and customizable toolsets to enhance your digital art experience.
Latest Discord update breaks PixiEditor's modals and input fields. Here's how to fix it.
A summary of the progress made on PixiEditor in October 2025, brush engine progress, nested documents and more!
Flatpak version, new renderer and more nodes!
Roadmap update, 2.0 release summary and app status.
Long-anticipated PixiEditor 2.0 is finally live. Read about the features, roadmap and our mission.
The wait is over, long anticipated PixiEditor 2.0 releases 30th of July.
Summary of first quarter of 2025 in PixiEditor 2.0 development
PixiEditor 2.0 Open Beta is available now! Learn how to join the Open Beta and help us test the new version of PixiEditor.
Devlog 10 of PixiEditor 2.0 development
Devlog 9 of PixiEditor 2.0 development
Devlog 8 for PixiEditor 2.0
Devlog 7 of PixiEditor 2.0 development
Devlog 6 for PixiEditor 2.0
Devlog 5 of PixiEditor 2.0 development
Devlog 4 for PixiEditor 2.0
Devlog 3 for PixiEditor 2.0
PixiEditor is switching to LGPL 3.0 license
Announcing Pixel Art Microcontest!
PixiEditor Version 1.1 release overview
PixiEditor Version 1.0 release overview
Current status of PixiEditor version v1.0 development.
Celebratory drawing contest for 100th members of PixiEditor Discord server.
Current status of PixiEditor version v0.1.7 development.
This tutorial shows how to write to do app in 10 lines of code in pure C#.
Dynamic bitmap is a solution which made PixiEditor work multiple times faster, decreased RAM usage 10 times, and solved memory leak problems. This article will explain what it is and how it works.
PixiEditor.net has launched!