memdump · Jan 17, 2019
Using SG14 Libraries - A Simple and Performant Event Stack
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There’s recently been some outcry from the gaming industry regarding C++’s direction. I share some of the views expressed, but since I mostly write functional code for my engine, my expectations are somewhat different. I have certainly drunk the Kool-Aid. 
 To me, if constexpr and aligned new are real demonstrations the standard committee understands our woes. Once we get static…
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