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Peter Merholz

Thoughts, stories and ideas.

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The Plight of the Senior UX Designer/Researcher

As UX/Design leaders, perhaps our greatest responsibility is to the people we manage and lead. In the latest episode of Finding Our Way , Jesse James Garrett and I addressed just how poorly we are doing to support Senior Practitioners, by which I mean folks who are about 5-10

How Reporting Structure Affects UX/Design Organizational Health

The UX/Design Organizational Health Report revealed many factors that affect how healthy a UX/Design team is. I have long thought that whether UX/Design reports through Product Management, Engineering, I.T., or Digital wasn't that salient relative to other factors (e.g., organization size, industry, etc.

OKRs for Design Orgs

In a recent Thought Partnership session, a VP Design asked for help in thinking through their team's OKRs (Objectives and Key Results). I've been grappling with this subject since my first internal VP role, as I've worked at companies that went all-in on

Craft Your Leadership Plan with These 5 P's

Recently, a head of design shared with me how their UX metrics work was being taken up by their product management partners, to be placed on their dashboards. She shared how this upset her team, and, in digging into it with her, I realized it was because they'd

Critique is not review, and many other thoughts on an overlooked practice

TL; DR: Critique and review are different. 🗣️ Critique is simply about making the work better. Review is about assessing readiness for the next stage in the process. Healthy critique requires ✨ psychological safety✨ . To make the work better means being able to discuss it openly, and frankly,

Whither UX Research?

A few years ago, we interviewed Jen Cardello for Finding Our Way , and she shared that her team (UX Research) is peered with "market research, behavioral economics, brand, and advertising research, and customer loyalty" in an independent Insights team. The idea was for research to avoid a functional

To Lead Design, You Must Have an Agenda

That Vision Thing About a year ago, I distilled the conversations Jesse and I had been having with design executives on our podcast Finding Our Way into a post titled, " Design leadership is change management. " And the first element needed to drive change? Vision, which I defined as

On the (f)utility of design maturity models

Thesis Design maturity models are oversimplified frameworks that mask the necessary nuance to understand and develop an organization's ability to get the most out of a Design function. That said, used responsibly, they can be a helpful heuristic, particularly early on, for orienting yourself in an organization. The

UX/Design Leaders: Understand the motivation of your peers and stakeholders the same way you do your users and customers

UX/Design leaders often get caught up in their personal missions, their narratives of change and impact, and believe they just need to "educate", "persuade," "evangelize" their point of view, typically one of customer-centricity and the importance of quality, in order to influence

New masterclass: "From Ladder to Trellis: Flexible Career Architectures for UX Teams"

Since I've become independent, perhaps the most common request of my time is helping companies develop good career frameworks for their UX teams. There are many reasons why they want them: Provide clear professional growth paths Smarter recruiting and hiring practices Less biased performance management Better alignment with