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Patent Arcade

Video Games. IP. Law.

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Worlds Inc’s Wild Figure Choice for this Early Metaverse-Style Patent

Ah yes, the future of socializing and video games...penguins on a black and white tiled floor?!

Blizzard’s 2021 Patent Focused on Restoring Gameplay from a Point in Time

Blizzard’s response to save-scumming: “Why not just rewind?”

Patent Arcade’s Kirk Sigmon Talks to PC Gamer about Kingdom Come Trademark Filing

Kirk's comments focused on why the trademark registration for "KINGDOM COME SALVATION" didn't necessarily mean that the game will be multiplayer.

Mattel’s Foray into Play-on-the-Go Console Technology

This 2009 patent has echoes of the Sega Dreamcast in its DNA...

Nintendo’s Updated Pokéball Patent

Identifiers on the catching apparatus to match the enclosed creature’s elemental type.

Mattel’s Patent for a Fold-Out, Handheld Yu-Gi-Oh! Video Game

Now, where have I seen this pyramid-shaped eye before...?

Mattel’s Stackable, Character-Shaped Game Console

We guarantee this is the most interesting looking game system you’ll see today!

Activision’s First-Person Limbs and Hand-Held Object Model Patent

The makers of Call of Duty never miss a chance to iterate on that classic first-person shooter hand.

Looking Back at the DK Bongos Design Patent

Remember the plastic bongos that plugged into the GameCube to play those Donkey Kong-themed rhythm games? Well, have we got the patent for you...

Palworld 1.0 Launches as Nintendo Patent Case Targets Earlier Versions

Palworld 1.0 has launched while Nintendo and The Pokémon Company's pending patent claims against Pocketpair remain limited to earlier, pre-patch versions of the game.

Bandai Namco’s Strange Photography Arcade Cabinet Patent

Back in 2001, the U.S. Patent Office issued Bandai Namco a patent for a camera-controlled arcade game, complete with a massive cabinet styled after a camera.

Microsoft’s Earphone-Based Game Controller and Health Monitor Patent

In 2012, Microsoft received a patent for an in-ear game controller that could monitor user health data and map it to in-game graphics.

Chinese Patent Office Publishes a Nintendo Patent for a Dock Compatible with Both the Switch and Switch 2

Nintendo’s move in China might signal a coming commercial application for their dock technology.

A Look Back at the GameCube Controller’s Design Patents from Early 2001

Fancy a blast from the past? This week, we’re having a look back at the pair of patents that would go on to become Nintendo’s iconic GameCube controller.

Federal Circuit Signals Skepticism in Epic Tech LLC Patent Case

A recent Federal Circuit oral argument in Epic Tech LLC's patent case highlights the growing importance of evaluating patent strength before filing suit, as weak infringement claims may increase the risk of attorney's fee awards in exceptional cases.

SAP SE’s 2012 “Game Buddy” Patent

Ever feel lonely while playing video games? Back in 2012, the U.S. Patent Office issued a patent to SAP SE geared toward addressing this problem with an AI companion that responds to a player’s in-game action via a text box.

Sony’s 2021 “Inventory Coach” Patent

Sifting through inventory in your favorite RPG can be boring. In 2021, Sony attempted to streamline this process by patenting an AI model to help coach you through what to throw out and what to keep.

The Weird and Wonderful World of Joystick Patents

The U.S. patent office has issued some cool and strange joystick patents over the years. In this post, we have a look at some of our favorites!

Nike’s Patent for a Video Game System with Biofeedback

In 2024, Nike received a patent for a video game chair that register's a user's biometric data and displays it on screen.

Exploring Nintendo’s 2019 Pokéball Plus Patent

Nintendo’s game controller, shaped like a Pokéball and patented back in 2019, features a button, a vibrator, and an antenna.