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Pad & Pixel, llc

Video games, words by Brian Crecente

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Star Wars Zero Company hands-on: Attack Astromechs, permadeath, and delightfully fatal Rube Goldberg tactics

Spread out across a dusty red courtyard in an unnamed backwater on Anaxes, my team of four hunkers down behind…

Cliff Bleszinski’s comeback started at Radio City Music Hall

Last week, I sat down virtually with Cliff Bleszinski to chat about why his studio went under back in 2018.…

Cliff Bleszinski Knows What Went Wrong

Cliff Bleszinski has a list. He picks the paper off his desk during the tail end of our interview and…

The Slow, Deliberate Death of Game Ownership

News this month that Sony Interactive Entertainment would stop producing PlayStation physical discs in 2028 wasn’t very surprising, but the way it…

New York Has a Gamer Mayor Now — and a $2.6 Billion Game Industry to Match

June in New York City wasn’t entirely about the NBA. Three days before the New York Knicks won their first…

From a 2027 movie to Scooby-Doo, Dead by Daylight looks to shake up the next decade of its universe of horror

Forty-one killers, 53 survivors, 61 maps, and 70 million players later, Dead by Daylight continues to frighten and delight, building…

Building a video game archive 10,000 items at a time

The Archivio Storico Barilla and its pasta museum house the oldest spaghetto in the world, dating back to 1837. It’s…

Gaming fans need a new safe haven

It seems that many major players in the video game industry haven’t quite caught on to the fact that social…

Cuba’s next indie game is powered by fear, family, and the sun

It is, perhaps, the perfect time in Cuba to make a horror game. Intertwined oil shortages and an economic crisis…

Crimson Desert Hands-on on a Handheld

Crimson Desert is the sort of glee-generating, open-world graphical powerhouse that clearly isn’t designed to be played on a handheld PC.…