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TypeScript's `erasableSyntaxOnly` Flag

TypeScript adds a new flag to its compiler with version 5.8: erasableSyntaxOnly . It ensures you won’t use TypeScript features that generate code.

Unsafe for work

Before we start, have a look at this image. It is from a German book from the early Nineties, and it features some very interesting cover artwork. A knight with a cape and a big bushy mustache rides a friendly green dragon. A castle, a dolphin, and some animals are in the background. Focus on the details; we will return to that image at the end.

Tokio: Macros

tokio::join! lets you run multiple futures concurrently, and returns the output of all of them. For JavaScript developers: Promise.all is a good equivalent.

Tokio: Channels

This is a long section. Here are some anchors to jump to the respective part:

Tokio: Getting Started

Let’s get started with our first Tokio app. Create a new project using Cargo and add the tokio dependency either to your Cargo.toml file or directly on the command line.

Network Applications on the Tokio Stack

This guide is a collection of articles and exercises covering how to write network applications with Tokio. Its base is a workshop I gave over the last few years called “Network Applications using Tokio.” The slides are available in the respective section.

Remake, Remodel, Reduce.

Welcome to my new website! I have wanted to create a new and updated version of this page for a long time. In fact, I feel that the old one kept me from blogging; I couldn’t stand watching my own webpage anymore.

The `never` type and error handling in TypeScript

One thing that I see more often recently is that folks find out about the never type, and start using it more often, especially trying to model error handling. But more often than not, they don’t use it properly or overlook some fundamental features of never . This can lead to faulty code that might act up in production, so I want to clear doubts and misconceptions, and show you what you can…

5 Inconvenient Truths about TypeScript

I’m writing books about TypeScript and I do workshops and trainings online and in-house. Every time I meet a new group of developers there are some TypeScript facts that they need to be confronted with:

Refactoring in Rust: Introducing Traits

In the same codebase as last time , we extract data from a HashMap<String, String> called headers , presumably dealing with something similar to HTTP headers.

Refactoring in Rust: Abstraction with the Newtype Pattern

The following piece of code takes a PathBuf and extracts the file name, eventually converting it to an owned String .

Announcing the TypeScript Cookbook

Oops, I did it again! I’m writing another book, and it’s again about TypeScript. I’m happy to announce The TypeScript Cookbook , to be published in 2023 by O’Reilly. You can check it out in Early Release on the O’Reilly website .

TypeScript: Iterating over objects

There is rarely a head-scratcher in TypeScript as prominent as trying to access an object property via iterating through its keys. This is a pattern that’s so common in JavaScript, yet TypeScript seems to through all the obstacles at you. This simple line:

The road to universal JavaScript

Universal JavaScript. JavaScript that works in every environment. JavaScript that runs on both the client and the server, something thinking about for years (see 1 , 2 ). Where are we now?

10 years of oida.dev

I missed a little anniversary. Roughly 10 years ago (on April 8, 2012), I started blogging on oida.dev! Time flies! I think this is my longest-running project, let’s take some time to reflect.

Rust: Tiny little traits

Rust’s trait system has a feature that is often talked about, but which I don’t see used that often in application code: Implementing your traits for types that are not yours. You can see this a lot in the standard library, and also in some libraries (hello itertools ), but I see developers shy away from doing that when writing applications. It’s so much fun and so useful, though!

The TypeScript converging point

Usually, when doing TypeScript talks, I just open up a code editor and hack away some cool types that help in a certain scenario. This time, I was asked to do the same thing but within a 20-minute time limit. This has been super tough, so I scripted the entire thing and resorted to slides that have certain progress. Fewer chances for me to screw up! This allows me to give you not only the slides…

How not to learn TypeScript

“TypeScript and I are never going to be friends”. Oh wow, how often have I heard this phrase? Learning TypeScript, even in 2022, can be frustrating it seems. And for so many different reasons. People who write Java or C# and find out things are working differently than they should. Folks who have done JavaScript most of their time and are being screamed at by a compiler. Here are some mistakes…

Getting started with Rust

Learning and teaching Rust has been a big part of me in the last couple of years. Interest in the Rust programming language has brought me to found the Rust Linz meetup with Rainer Stropek , to teach Rust at the local university , and to do a ton of workshops on the topic. It’s a lot of fun! It has introduced me to one of the most welcoming communities. And I love seeing Rust code getting in…

Introducing Slides and Coverage

There’s a new section on this website! Since today, you’re able to see full coverage of my workshops and talks in the new slides and coverage section. That’s the announcement. If you want to see more, head over to the new section. If you want a little “Making of”, please continue with this article.

TypeScript: The humble function overload

With the most recent type system features like conditional types or variadic tuple types, one technique to describe a function’s interface has faded into the background: Function overloads. And there’s a good reason for that. Both features have been implemented to deal with the shortcomings of regular function overloads.

TypeScript + React: Children types are broken

Update April 2022 : With the update to React 18, a lot of those problems have been fixed. See this pull request for more details

TypeScript: In defense of any

A couple of days ago I found this beauty on the internet: Give up and use any . That’s a fantastic website, absolutely hilarious! It also shows how much TypeScript has grown in popularity. You have to have a certain reach to get critics to create websites like this.

Rust: Enums to wrap multiple errors

This is a follow-up to Error handling in Rust from a couple of days ago. The moment we want to use error propagation for different error types, we have to rely on trait objects with Box<dyn Error> , which means we defer a lot of information from compile-time to runtime, for the sake of convenient error handling.

Dissecting Deno

I had the chance to toy around with Deno recently. And with “toy around” I mean dissecting it into little pieces and see how the sausage was made. So, my view is not from a user’s perspective who wants to create and run apps with it, but rather one who has a huge interest in JavaScript runtimes, Serverless, and Rust.

Error handling in Rust

I started doing university lectures on Rust, as well as holding workshops and trainings. One of the parts that evolved from a couple of slides into a full-blown session was everything around error handling in Rust, since it’s so incredibly good!

TypeScript: Unexpected intersections

Sometimes when writing TypeScript, some of the things you’d usually do in JavaScript work a little different and cause some weird, and puzzling situations. Sometimes you just want to assign a value to an object property and get a weird error like “Type ‘string | number’ is not assignable to type ‘never’. Type ‘string’ is not assignable to type ‘never’.(2322)”

Upgrading Node.js dependencies after a yarn audit

It’s Tuesday! The day of your weekly dependabot alerts from GitHub! A nice reminder to check on your projects, and usually just a few clicks worth of work, the automatic update is wonderful.

TypeScript: Array.includes on narrow types

The Array.prototype.includes function allows searching for a value within an array. If this value is present, the function returns true ! How handy! Of course, TypeScript has proper typings for this JavaScript functionality.

TypeScript + React: Typing Generic forwardRefs

If you are creating component libraries and design systems in React, you might already have fowarded Refs to the DOM elements inside your components.

shared, util, core: Schroedinger&#39;s module names

I do a lot of architecture work lately, and one thing that seems to appear more often than I thought it would be are module names that have generic-sounding names like shared , util , or core . There is something confusing about them, as they don’t tell you what’s inside!

Learning Rust and Go

My blog is a chronicle of learning new things. Most of the articles I write are notes on how I solved problems that I found in my everyday work. And every now and then I have to urge to learn something new!

TypeScript: Narrow types in catch clauses

When you are coming from languages like Java, C++, or C#, you are used to doing your error handling by throwing exceptions. And subsequently, catching them in a cascade of catch clauses. There are arguably better ways to do error handling, but this one has been around for ages and given history and influences, has also found its way into JavaScript.

TypeScript: Low maintenance types

I write a lot about TypeScript and I enjoy the benefits it gives me in my daily work a lot. But I have a confession to make, I don’t really like writing types or type annotations. I’m really happy that TypeScript can infer so much out of my usage when writing regular JavaScript so I’m not bothered writing anything extra.

Tidy TypeScript: Name your generics

My book TypeScript in 50 Lessons features interludes. Short texts on TypeScript culture that provide room to breathe between heavy, technical tutorials. One of those interludes gives some opinionated advice on how to name generic variables.

Tidy TypeScript: Avoid traditional OOP patterns

This is the third article in a series of articles where I want to highlight ways on how to keep your TypeScript code neat and tidy. This series is heavily opinionated and you might find out things you don’t like. Don’t take it personally, it’s just an opinion.

Tidy TypeScript: Prefer type aliases over interfaces

This is the second article in a series of articles where I want to highlight ways on how to keep your TypeScript code neat and tidy. By nature, this series is heavily opinionated and is to be taken with grains of salt (that’s plural).

Tidy TypeScript: Prefer union types over enums

This is the first article in a series of articles where I want to highlight ways on how to keep your TypeScript code neat and tidy. This series is heavily opinionated, so don’t be angry if I ditch a feature that you learned to like. It’s not personal.

My new book: TypeScript in 50 Lessons

I’ve written a new book! On October 6 , the pre-release of TypeScript in 50 Lessons started. It’s 450 pages, published by the wonderful people at Smashing Magazine , and available to read right now! The printed version is being produced as I write, and will be shipping in mid-November.

Go Preact! ❤️

You might have heard of Preact , the tiny 3KB alternative to React. It has been around for a while, and since its inception, it claims to be API and feature compatible compared to the more widely used Facebook library.

this in JavaScript and TypeScript

Sometimes when writing JavaScript, I want to shout “This is ridiculous!”. But then I never know what this refers to .

TypeScript and ECMAScript Modules

Working with real, native, ECMAScript modules is becoming a thing. Tools like Vite , ES Dev server , and Snowpack get their fast development experience from leaving module resolution to the browser. Package CDNs like Skypack and UnPKG are providing pre-compiled ES modules which you can use in both Deno and the browser just by referencing a URL.

TypeScript + React: Why I don&#39;t use React.FC

Update : React types for version 18 changed a lot! If you encounter problems described in this article, make sure you update to the latest version!

TypeScript + React: Component patterns

This list is a collection of component patterns for React when working with TypeScript. See them as an extension to the TypeScript + React Guide that deals with overall concepts and types. This list has been heavily inspired by chantastic’s original React patterns list .

TypeScript: Augmenting global and lib.dom.d.ts

Recently I wanted to use a ResizeObserver in my application. ResizeObserver recently landed in all major browsers , but when you use it in TypeScript — at the time of this writing — ResizeObserver won’t be recognized as a valid object (or constructor). So why is that?

Vite with Preact and TypeScript

Update : Please note that this article already has some age and Vite has seen significant updates. Also, the Preact team has created their own preset for Vite which you can find here . Be sure to check that out!

TypeScript: Union to intersection type

Recently, I had to convert a union type into an intersection type. Working on a helper type UnionToIntersection<T> has taught me a ton of things on conditional types and strict function types, which I want to share with you.

11ty: Generate Twitter cards automatically

For the redesign of this blog, I created Twitter title cards that are generated automatically. So whenever people share my stuff on social media, they get a nice card telling them the article’s title and post date.

Are large node module dependencies an issue?

The other day, I had some friends frowning over the 800KB size of a node application. This brought to my attention that I never really worried about the size of my dependencies in a Node.js application.

TypeScript: Variadic Tuple Types Preview

TypeScript 4.0 is supposed to be released in August 2020, and one of the biggest changes in this release will be variadic tuple types . And even though his feature is hot of the press at the time of this writing, it’s worth checking out and see what we can do with it. Note that stuff here might be subject to change, so be cautious! I will try to keep this page up to date until 4.0 is in RC or…