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Oddur Magnusson

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Using Rust Code from Unity for High Performance

Unity gives you several ways to write fast code, and one more over the same pointers Burst uses. Measured across every Unity runtime, the speed gap turns out to depend more on how old the runtime is than on which language you picked, and most of what looks like a language difference is effort spent unevenly.

Zstandard Across the Stack

How we used zstd with custom dictionaries to compress real-time game data, patch game updates, and speed up downloads at Seed.

Agent Guardrails with Rust

How Rust's type system, borrow checker, and toolchain act as deterministic guardrails for agent-generated code.

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Oddur Magnusson GitHub

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Gnosis Turns pull requests into guided walkthroughs. gnosis.to | GitHub