The NVIDIA SDK was updated to version 13 in this release. This means that the minimum supported driver version is now 570 . If you experience any issues with NVENC, please ensure that your GPU driver version is fully up to date. New Features Replaced add source dropdown with new dialog [Warchamp7] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37]…
New Features Overhauled the Audio Mixer [Warchamp7] Adjusted the horizontal layout Adjusted the vertical layout Added button to swap layouts to the toolbar Changed the default layout to vertical Added button to toggle audio monitoring Sources in the preview are now shown while in Studio Mode Added ability to pin audio sources Pinned sources are always displayed Global audio sources are always…
Starting with OBS Studio 32.0.0 a new renderer backend based on Apple's Metal graphics API is available for users to test as an experimental alternative to the existing OpenGL backend on macOS. This marks an important step in OBS Studio's development to adapt one of the modern APIs that deliberately broke with the past to unlock better performance and efficiency gains for end users, but also…
New Features Added a basic plugin manager [FiniteSingularity/PatTheMav/Warchamp7] Added opt-in automatic crash log upload for Windows and macOS [PatTheMav/Warchamp7] Added Voice Activity Detection (VAD) to NVIDIA RTX Audio Effects, which improves noise suppression for speech, as well as several optimizations to NVIDIA Effects [pkviet] Added chair removal option for NVIDIA RTX Background Removal,…
Note : NVIDIA users may need to update their GPU drivers to 551.76 (Windows) / 550.54.14 (Linux) or newer. NVIDIA Kepler (600 and 700 series) GPUs are no longer supported for NVENC. Note : The code signing certificate for OBS has been updated. This may impact game capture compatibility with some anti-cheat solutions with this OBS update. If you are a game or anti-cheat developer please see…
With OBS Studio 31 on the horizon, it’s a good time to reflect on how our release process works and how we’ve been handling versioning. Over the years, we've experienced a lot of growth, and it’s been a journey to find the right balance between new features, stability, and clarity in how we label our releases. A Decade of Growth OBS has been around for over ten years now, and in that time, it has…
This release brings some visual updates to the UI, a new Hybrid MP4 recording format, a wide array of fixes and improvements, as well as multitrack video output. Note : NVIDIA users may need to update their GPU drivers to 531.61 (Windows) / 530.41.03 (Linux) or newer. Note : The code signing certificate for OBS is being updated. This may impact game capture compatibility with some anti-cheat…
(Except there is no profit, only pain) In OBS 30.2 I introduced the new "Hybrid MP4" output format which solves a number of complaints our users have had for pretty much all of OBS's existence; It's resilient against data loss like MKV, but widely compatible like regular MP4. Getting here was quite a journey, and involved fixing several other bugs in OBS that were only apparent once diving this…
We're excited to announce that YouTube has renewed their premier sponsorship of the OBS Project! Since they first partnered with us back in 2020, we've made some incredible progress together, both for the betterment of OBS, and the streaming community as a whole. Let's go over a few highlights from the past year that they have helped us accomplish to celebrate our continued partnership. We…
If you would like to support the OBS Project, please consider contributing to our Patreon or Open Collective ! 30.1 New Features Enabled HDR for HEVC over RTMP [nquah] AV1 HDR is not currently supported by YouTube. Reworked the Image Slideshow source [Lain-B] The reworked Image Slideshow source loads files asynchronously and fixes an issue where the slideshow would loop before showing all images.…