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ProcJam 25 Diary - p3 bells and whistles

This is the final article about my spooky SCP bunker generator that…

ProcJam 25 Diary - p2 a 3D dungeon

This is the second part of my 2025 procjam diary. The previous…

ProcJam 25 Diary - p1 dungeon gen

Procjam Its ProcJam time again https://itch.io/jam/procjam and this year I decided that…

Should you be able to kill the quest giver? - RPG design

I have been prototyping a new game, an RPG of sorts. And…

Indie Game Post-mortem - Highrook

A rocky road to Highrook So "The Horror At Highrook" has been…

Website Refresh

This is just a short post to accompany the recent site revamp.

Generating City Maps

This post explains how I coded a city map generator for a…

Generating a Fantasy Map

This post presents the various stages of design and coding that I…

Procedurally Generating Books

This is a record of my day to day work on a…

Voxel Landscapes

I ahve always been interested in different methods of terrain generation, from…