On Saturday, I appeared as a guest host on Podcast 17, for the interview portion of episode #128, to talk about the benefits and challenges of creating open source modifications for Valve’s Source engine, the power behind their classic Half Life 2 series. It got rather sidetracked from the original plan of discussion, and ran longer than expected, but there was some interesting discussion, and great insight from former Valve contractor Tony Sergi.
If you work on the Source engine, or are looking to run or join open source mod projects, I highly recommend you take the time to listen in.

Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.