Noah Clark · Feb 22, 2026
Organizing Your Elixir Code: Modules, Separation, and the Art of Not Making a Mess
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Your game already works. You can buy, sell, and travel from IEx. But IEx isn’t exactly a polished user experience. Players deserve a real interface — status displays, market listings, menus, and prompts. The key insight: we don’t touch the game logic. We build a UI layer on top of the pure functions from ch3. This separation — game logic vs. presentation — is the foundation of…
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