Hey folks, Version 3.2 is finally out! 🎉 As always, this release comes with a ton of improvements, new features, performance enhancements, and bugfixes plus a few exciting changes under the hood that make N.I.N.A. even smoother and more reliable. Here are some highlights I’d like to mention: Smarter Device Management Devices are now Continue reading "N.I.N.A. Version 3.2 is here!"
Finally after a long period of development and testing the new 3.0 release for N.I.N.A. is available. The major change marks the transition to the .NET 8 framework, that enables the application to utilize the latest advancements in the technology stack and be future proof. There are also important changes, new features, bug fixes and Continue reading "N.I.N.A. 3.0"
I am thrilled to announce that ToupTek Photonics has joined our community as a top-tier Universe supporter. Renowned for their extensive range of cameras and OEM offerings, ToupTek is a valuable asset to the astrophotography community. Their support is not just a business collaboration; it s a shared passion. They are avid fans of N.I.N.A., and Continue reading "ToupTek Photonics Sponsorship"
Fresh off the press a new minor version update for N.I.N.A.Some small quality of life improvements as well as some important bug fixes have been added. Improvements Bugfixes
A new minor release is available, which fixes some issues and adds some small new features. Bugfixes Features Improvements Altair, Mallincam, Omegon, Risingcam and Touptek PlayerOne
Hey everyone. It s been a while since we had nightly versions and for good reason. In the background I have been working on upgrading the project to the .NET 7 Platform. This was a major undertaking as there are some fundamental changes in the platform. Luckily most of the existing third party dependencies are still Continue reading "N.I.N.A. 3.0 The new cycle of nightly builds"
It has been a long time since the last full release of a major N.I.N.A. Version. The 2.0 Version has been in the making for basically two years now and the changes are massive. A big thank you for everyone that has been tugging along in the journey to build this new major milestone! As Continue reading "N.I.N.A. 2.0 – Finally released!"
It s been so long since we started the 1.11 nightlies and what a journey this has been.Almost every component in the application got at least some degree of rework. The complete code base has been modularized and was restructured.Then the new sequencer was introduced. A real game changer for how to plan and execute Continue reading "N.I.N.A. 2.0 Now entering beta"
A new minor version is available for download now, which contains a couple of SDK updates, fixes and small features. Inside the imaging panel it is now possible to inspect a specific area of pixels by holding right click on the image. This can be useful to determine oversaturation, defects, focus and other things. For Continue reading "Update Package 1.10 HF1 available"
This release took quite some time to complete, but it was absolutely worth it! Many new features have been added like the support for Flat Panels, the native implementation of the MGEN2 Autoguider, native Omegon drivers, Pegasus PowerBoxes to name a few, but the list of enhancements of already existing functionality is even bigger. The Continue reading "Long awaited, now official Version 1.10!"