Group Messaging's Balancing Act
Navigating design tradeoffs in small group social mediums
Ideas to elevate humanity, and a few other things
Navigating design tradeoffs in small group social mediums
This is my attempt to document some of the things product designers learn as they grow and gain experience. By product design I mean the work of creating products and features, which sits at the intersection of product management, design disciplines like UX / UI / graphic design / ID, and engineering. Each
Why Apple Should Reposition HomePod from Luxury to Home Health
Supporting creators with Patreon-like memberships makes us think too much and doesn't scale
Designing humility and forgiveness into social media products
A new way to organize our digital experience
Thoughts on refactoring a product's information architecture
The medium of the 'App' shouldn't be the only way we solve problems on mobile devices
Attempts to reach out and touch the sky
Identifying the ingredients of success and failure in blockbuster products
A personal post summarizing how I create product and what motivates me
Creative hustle vs creative exploration in two extremely popular sandbox games
How to communicate effectively in cross-functional product meetings
A peek under the hood of MacOS reveals great attention to detail
And Microsoft should build a cheap AR headset just for it