Update:
I’ve started designing a bunch of rooms for the roguelike-style game area. These will make up the core of the random generation system, meaning no two playthroughs will ever feel quite the same. You’ll never know what’s waiting around the corner.
On top of that, the game’s story has come a long way. It’s now packed with mystery, weirdness, and hidden layers for the curious. With the world locked in, I can finally shift my focus to building the actual game—systems, mechanics, the works.
Next up: turning all this design work into something playable. I’ll be diving into environment generation, core gameplay, and hopefully showing off some early visuals soon.
As always, I’m sharing smaller updates over on socials if you want to follow along in real time:
Twitter – @neonbrownstudio
BlueSky – @neonbrownstudios.bsky.social
More to come soon!
Subject 19
| Status | In development |
| Author | Neon Brown Studios |
| Genre | Action, Survival |
| Tags | Funny, Horror, Indie, mind-bending |
| Languages | English |
| Accessibility | Color-blind friendly, Subtitles, High-contrast |
More posts
- Devlog #001 - "Devlog The First"
Apr 12, 2025

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