Rendering Objects in Godot That Don't Exist
Learn how to renders hundreds or thousands of objects in Godot without using Nodes.
The things and stuff being web development, game development, automation, testing and etc.
Learn how to renders hundreds or thousands of objects in Godot without using Nodes.
Learn how to renders hundreds or thousands of objects in Unity without using GameObjects.
Learn how to create custom Unity UI Toolkit Elements to use withing your application.
I wondered this many years ago, when trying to setup Google Login with OAuth, and what I learned surprised me.
Using React and Web Components in the same codebase
Dynamically populating data at runtime using Unity UI Toolkit
Comparing Web Components to React, Solid.js, Vue.js, Svelte and Angular.
Stop trying to make Web Components happen! It's not going to happen.
I used Amazon S3 for years, but Cloudflare Pages won me over instantly for hosting simple static sites.
There are hundreds of static site generators. Why not one more?
I created a playable prototype for a simple game in 2018, but it took until 2024 to release it.
It happened. It finally happened. I'm building my own custom game engine.
Isolate key components of your Unity game or app using Unity's new package manager.
Build an AR experience for iOS or Android in Unity without writing a line of code.
Load AssetBundles from a local server to speed up mobile development testing.
I'm super excited to announce the first public beta of my Unity library CandyCoded!
The impossible triangle and the art of Brazilian artist Romero Britto are both inspirations of mine and I wanted to create something that not only captured the essence of these two inspirations but presented them in my own way.
Recently I was exploring simple ways of animating entities in canvas and happened upon this trick with the jQuery animate method.
I used to be well known amongst my peers as the developer who built 80% of something and then gave up or lost interest.