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Natural 7

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GLÅUGUST 2026 - 3

This is a continuation of my entries to the GLÅUGUST 2026 challenges. You can review all previous posts here: GLÅUGUST 2026 - 1 GLÅUGUST 2026 - 2 If you want to follow along, you can read the Nothic's Eye GLÅUGUST 2026 challenges here . Challenge the Third 2 - Perpetual motion This prompt reminds me of Momentum in Ironsworn . This mechanic builds as you play, portraying the general progress you…

Designing Tongues of Verdant Fire

In July I published my submission to the Appendix N Jam 2026, titled Tongues of Verdant Fire . In this post we'll look at what inspired me, how my design process worked for the adventure, and what went into the final product. Preliminary Inspiration The Appendix N Jam is awesome. I highly recommend you check it out and submit your own entries every summer. I had the most fun with this submission…

GLÅUGUST 2026 - 2

This is a continuation of my entries to the GLÅUGUST 2026 challenges. You can review all previous posts here: GLÅUGUST 2026 - 1 If you want to follow along, you can read the Nothic's Eye GLÅUGUST 2026 challenges here . Challenge the Second 4 - Breathing new life into an old post My friends was mad at me for posting about Dragons without including one of their favorite NPCs from a recent game. So,…

GLÅUGUST 2026 - 1

Loch Eil of the Nothic's Eye hosts a set of challenges, called GLÅUGUST, over the summer to celebrate roleplaying games (particularly old school style games). This year, I decided it would be fun to participate and record my results. If you want to check out the challenges, or follow along, read the 2026 post here . By the way, these challenges were originally based off of Glogtober ( example…

Skill Creativity

Over the last year or two I've discovered that some of my favorite games include a very player-driven skill system. I don't mean the rigid skills described in Dungeons and Dragons (perception, acrobatics, etc.) and I also don't mean the action-types described in Blades in the Dark (attune, command, hunt, etc.). Rather, I'm talking about the skills that generally have no literal description in the…

Connections

There are lots of ways to connect your characters to the game world presented my your game master. These are just a few short examples: A Beastly World What vibes does the world have? Prehistoric, Primordial, Kaiju, the Beastlands, Jungles, Rampage, Horde, Colossal, Mutating, Growth, Burgeoning, Nature, Survival of the Fittest Your Connection to Beasts Your community raised packs of beasts most…

The Splintered Galaxy

I designed this setting for a series of short adventures with science-fantasy and space themes. I took inspiration from Star Wars (particularly The Mandalorian ), Star Trek , Firefly , and Warhammer . This post is written to introduce new groups to the basic facts about the Splintered Galaxy. A little space ship, soaring through the cosmic flux of outer space. What a dream, you think, just before…

System Agnostic Omens

Omens are the primary "adventure seeds" used by Mythic Bastionland . I've talked about how to actually use them during the Exploration Procedure of the game, but I'd also like to address their utility in general for other roleplaying games. What are Omens? Omens are individual fragments of an overarching situation resolving somewhere in the game world. I like to think of them as short scenes that…

Giant Mech Suits

You too, can pilot a giant mech suit in your tabletop games! (Assuming, of course, that you aren't already playing Girl Frame , Lancer , Armour Astir , or any other wonderful game that actually has rules for mech suits.) I've successfully incorporated giant mech vs. kaiju fights into my tabletop games more than once without having played a game specifically for mech fights. Maybe you want to do…

Exploration in Mythic Bastionland

As written, the exploration procedure in Mythic Bastionland is simple enough when running the game. However, I've seen a lot of chatter online about how we might expand the possible things you might encounter instead of Myth Omens or Landmarks, as well as what to do with those Myth Omens when you do get them. In this post, I'll address both topics with some advice I've gathered by playing this…