RSSAmplifier

Blog

Monstermind - RSS Feed

The feed of updates to Monstermind, the blog of Peter Eijk.

monstermind.nlRSS feed ↗10 posts

Latest posts

How I got distracted again, and the result

Words on the Rime Wind: an OSR ice-crawl for the Appendix N Jam Hi all! Last year I joined the first Appendix N Jam , but I had too much on my plate so I never finished more than the cover. Last year’s entry… someday! I still plan to finish it, but it’s on the larg pile of works in progress. This year I decided to try again. I only had to pause my work on the Unease, my solo journaling game, for…

🌲 Pine Shallows Late Pledges open!

Hi all, Hope the summer is treating you well! I’m mostly going between sweating and melting, but still progress is being made. Pine Shallows Pledge Manager open (also for Late Pledges!) As of today the Pledge Manager is open to update your address and finalize your shipping. It will be open until the 1st of August. If you want to can upgrade your pledge from digital to physical, or add an extra…

Frog and Toad (and Rabbit)

Don't miss out on a great game! Hi! It’s been a while, very busy with vacation and then diving back into finalizing Pine Shallows texts & layout. (Check the Kickstarter update for more details). I wanted to hop in to point you towards a crowdfunding campaign I’d love to get more attention. Frog and Toad The Frog and Toad books by Arnold Lobel are some of my favorite books. I loved them as a kid,…

Pine Shallows - Actual Play #1 - A Murder Most Foul

A weird connection turns up! Kickstarter in the final 48 hours! The Kickstarter for Pine Shallows is now live and in the final 48 hours! My plan was to have this episode follow the session 0 a bit sooner, but I misjudged how much time getting the Kickstarter out in time would take me. Like I said in the previous post, most of the game has been playtested, but I’d like to get some extra miles in…

Pine Shallows - An Appendix N

Hi all! As you might know, Pine Shallows is now on Kickstarter : Good news, we reached the first stretch goal. This means a new adventure will be added: Salvaged Memories , a weird science exploration of the local junkyard written by Willie Sullivan (who also wrote the excellent Midnight Light adventure. Next stretch goal: more art. Speaking of art. I like to give you some input in what art you’d…

Pine Shallows - Actual Play #0 - A Murder Most Foul

Starting a Pine Shallows solo campaign - Solo Actual Play Report The Kickstarter campaign for a physical release of Pine Shallows starts coming April 2nd. Most of the game has been playtested, but I’d like to get some extra miles in the solo rules before sending them to being finalized and edited. Join me as I start a new solo campaign for Pine Shallows. I’ll try to follow the rules-as-written as…

Games I want to play in 2026

Games I played, games for 2026 and Pine Shallows coming to Kickstarter this April Hi all! Last year I’ve played just 4 different roleplaying games, but my collection keeps on growing faster. I read everything I buy, but I’d love to play more sessions and certainly more games. This is a short, incomplete list of games I want to play mainly to self-document and see how much I got able to play by the…

Pine Shallows new cover reveal

Also: Bloggies Nomination, Dutch translation for A Visit to San Sibilia, No Ice in Minnesota bundle Hi all, A small update post with some news. In this newsletter: 🌲 New art for Pine Shallows 🥔 Bloggies Nomination 🇳🇱 Dutch translation A Visit to San Sibilia 🧊 Hiria: the Eternal City in the No Ice in Minnesota bundle 🔗 Cool links 🌲 New art for Pine Shallows To prepare for the upcoming…

2025 - A year in review

Game writing income, publications and future plans Hi, The year is nicely underway and the whole world feels, well, not better. What a mess. It feels like our make believe games are insignificant in the whole scope of things, but it’s one of the things I do get my joy from, so no stopping me. Also personally next year will be interesting. I quite my job in tech due to being completely burned out…

Pine Shallows Combat 'Rules'

How I handle combat in a game without combat rules. Hi! While I’m still tinkering on the first draft of Look to Starward , I got asked a question about how I run combat for Pine Shallows . After answering I thought I’d write it up a bit more proper, so I can point people towards it until I polish it a bit more and include it in the game. Pine Shallows? I realize not all people reading this blog…