Bevy Android Setup
Getting bevy game to run on Android
Technical blog from gamedev enthusiast
Getting bevy game to run on Android
Various plugin crates for the Bevy Engine.
Small library to make creating C# scripts easier.
Create spritesheets in no time! Attempt to build texture atlas packer GUI.
Very simple alternative for Unity Hub.
Basic rules for keeping your Rust packages in shape
How to use gamepad as a cursor in Bevy
Struggles with connecting two different worlds
How to make automatic bevy game builds on GitHub Pages using GitHub Actions
Simple server made with hosting locally webgl games in mind. It makes testing Unity webgl games easy, even allows connecting with different domains(less CORS issues during tests).
The Last Barbarian finds himself in an endless dungeon assaulted by wave after wave of dangerous undead. Some of them use their fists, some their blades, and others bow and arrows!
Mandatory first blog post about nothing
Made during internal game jam. The game is about very Small Universe traversing through tight space of the multiverse. You can also help the Small Universe to GATHER SMALL PLANETS to strengthen itself (they give POINTS!) What's more, contrary to popular belief the MULTIVERSE IS SHRINKING!
Game strongly inspired by the Arcomage game from Might & Magic series. Written using Rust.
My OpenGL engine. I want to recreate look and feel from PS1 console using more modern tech.
My own status made for i3-gaps.