RSSAmplifier

Blog

Mev Lyshkin

Technical blog from gamedev enthusiast

mevlyshkin.comRSS feed ↗18 posts

Latest posts

Bevy Android Setup

Getting bevy game to run on Android

Bevy Plugins

Various plugin crates for the Bevy Engine.

ClapNET

Small library to make creating C# scripts easier.

Rpack

Create spritesheets in no time! Attempt to build texture atlas packer GUI.

Rusty Unity Hub

Very simple alternative for Unity Hub.

Trim Those Packages

Basic rules for keeping your Rust packages in shape

Touch input on Android

Joystick area node

Gamepad as a cursor system

How to use gamepad as a cursor in Bevy

Github Actions And Unreal

Struggles with connecting two different worlds

Bevy <3 Github Actions

How to make automatic bevy game builds on GitHub Pages using GitHub Actions

lwa_simple_server

Simple server made with hosting locally webgl games in mind. It makes testing Unity webgl games easy, even allows connecting with different domains(less CORS issues during tests).

The Last Barbarian

The Last Barbarian finds himself in an endless dungeon assaulted by wave after wave of dangerous undead. Some of them use their fists, some their blades, and others bow and arrows!

blog init

Mandatory first blog post about nothing

Tight Space

Made during internal game jam. The game is about very Small Universe traversing through tight space of the multiverse. You can also help the Small Universe to GATHER SMALL PLANETS to strengthen itself (they give POINTS!) What&#x27;s more, contrary to popular belief the MULTIVERSE IS SHRINKING!

Slavic Castles

Game strongly inspired by the Arcomage game from Might & Magic series. Written using Rust.

Doppler Engine

My OpenGL engine. I want to recreate look and feel from PS1 console using more modern tech.

i3gs

My own status made for i3-gaps.