Richard Jones · Dec 9, 2024
Bevygap: Autoscaling multiplayer Bevy game servers with Edgegap & Lightyear
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If i’m going to write a server-authoritative multiplayer game, it would be nice to have a decent way to deploy it. Especially to deploy servers around the world in response to player demand, to autoscale and keep latency down.
Read on /article/bevygap-bevy-multiplayer-with-edgegap-and-lightyear ↗
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