This morning, Sony announced that they'll stop making new physical videogames as of 2028 . While I can't say I'm shocked, it's definitely going to affect some players. I care less about the person who wants pristine plastic on their shelves. 1 I care more about the 14-year old kid who lives in rural New Mexico and the only way to download a videogame is to have their parents drive them 90 minutes…
An extremely long time ago 1 , when I was young and stupid, I "made" and released videogame-themed desktop wallpapers. What this really was, was that I used to write videogame reviews for GamerWeb. 2 And me abusing having access to GamesPress , which offered untouched, high-resolution videogame art assets. In an era when IGN and Gamespot placed their logos over screenshots, I thought "why can't I…
I'm not even sure why I had picked up Shenmue originally, maybe it was a Game Informer magazine or some kind of Dreamcast demo disc. Seeing what I saw, it was a no-brainer for me. It was early 2000, and the game was just released. After a number of hours playing it, I realized that I was playing the future. There were really only two moments which gave me this experience. When I was playing Sonic…
Amusingly, when I started collecting video games, both physical, and "ROMs", I wanted everything. For the ROMs side of things, storage wasn't cheap, but the games were, so why not collect it all? Over the years, when storage did become cheap, I figured I'd grab everything. Plus the ROM management tools became considerably better (datfiles quality, organizational tools, naming conventions, etc.)…
In the past, I've struggled with RetroAchievements, and how it relates to how I play games. So let me take stock in what I do with games, and how I do it. For games I play for RetroAchievements, I've already 100'd them some time in the distant past. -> I got no credit for that. -> I want credit. -> But I didn't need credit back then. Is there a balance? -> Turn off in-game achievement…