what is the latest point you’ve added/removed/altered a card from a set before release?
We’ve fixed things after pencils down for editing or play balance reasons, but it happens infrequently.
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We’ve fixed things after pencils down for editing or play balance reasons, but it happens infrequently.
If. It’s not the kind of mechanic we cameo.
Call me skeptical. We do horsemanship as a cameo infrequently, usually for fun flavor reasons, but as a core mechanic of a set would cause structural issues in formats like Standard.
There not quite as popular as you think, and we need to be careful how much they overlap with one another in Standard.
Squirrels are awesome.
Yes, which makes them a 2.
A long time ago. Twenty or so years.
We’re past the point where we normally do. Could we still in an emergency? Maybe.
The basic issue is how much of a “full card” is the base ability of the card? The closer it is to being all a card needs, the less you have for a cycling ability, and thus, it has to be costed weaker.
The legendary supertype should just be a marker and not have any mechanical component.
The evergreen mechanics fill a basic need. If you remove them, you need to replace the core role they’re filling.
It’s a combat ability.
Design takes roughly three years, but cards can get added along the way, up to maybe a year out.
If we changed the creature type, probably.
You’re correct. It was in a weird middle state. Instead of writing it out in the rules text, it used reminder text to define it.
I assume when.
I think I answer more questions on my days off.
I’m sure they tested it at different numbers and three worked best.
When.
If and when we do Mel, it will be an Un-card.