I'm Chip—12 years designing products, led AI-powered design at Grab (1M+ users), co-founded healthcare SaaS. Publishing a weekly build log on AI-assisted design workflows.
Paper's GPU shaders replace After Effects for animated logos, UI buttons, and backgrounds—no custom code, no motion-design background required. In this one, I take five real interfaces and show exactly how a handful of shaders inside Paper turn each of them from flat to alive: an animated bento-grid logo, a full three-layer footer, a moody fluted-glass hero background, a pulsing AI-agent button,…
I designed a tutorial page template in Figma, exported it into Paper (a design tool with a built-in MCP server), and had Claude Code build the entire HTML page from the artboard. One afternoon, fully responsive, light and dark mode, working interactions. But the first raw output—before any design input—was a mess: crammed author row, broken assets, a sidebar covering mobile content. Once I handed…
If you lead a design or content team: this workflow lets one designer produce logo reveals, animated lower-thirds, and kinetic typography (the kind of motion work you'd normally brief to a specialist or a contractor) using plain-English prompts instead of After Effects. Five animations, built in one afternoon, on a fraction of one AI subscription session. No motion-design background required…
Bitwarden's onboarding asks for money before value, trust before reason. I redesigned the whole flow by hand: research, wireframes, judgment, no AI. Then I gave the identical brief to Claude and a design tool called Paper. AI returned three fully-formed strategic directions in minutes, and caught one mistake I'd glossed over. But it couldn't tell which direction fit a product that has to serve…