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LocalThunk

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Bad Grades

Years ago, when I was in what was supposed to be my final year of University, I decided to drop out of engineering. The people were great, my marks were fine. I just didn’t have passion for it and the idea of spending the rest of my life doing something I didn’t care about was enough for me to throw in the towel. Lucky for me there was another option. I had taken an Intro to Computer Science…

I’m Slow

Hello people, long time no chat! I have some unfortunate news: The promised 2025 Balatro 1.1 update isn’t going to come out in 2025. I know, I announced that it would, but it has become clear now that it won’t happen by the end of the year and I wanted to tell you all now. I feel bad for not keeping that promise, and I am sorry. The truth is that I probably shouldn’t have announced any date for…

Playing Cards

Playstack and I recently partnered with Fangamer to create an official Balatro themed playing card deck. I want to talk a little bit about playing cards to explain why we decided to do this instead of a more ‘collectible’ merch idea. Playing cards have always been a part of my life. I don’t think that’s a particularly unique experience, playing cards just happen to be a really ubiquitous cultural…

The Balatro Timeline

It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game launched. I am constantly forgetting major moments in development or milestones. It’s about time I start writing down what happened, I say better late than never! This is an account of everything…

Solitaire

I have cited a few games as inspiration for Balatro in the past, but I wanted to talk about one in particular that hasn’t been mentioned much that arguably is the most important. I think if I had some kind of Balatro vision board, solitaire (Klondike) would be right in the middle of it with a big red circle around it. You can probably see some of the similarities between my game and the classic…

LocalThoughts

Lately I have been able to look back on a surreal chapter of my life with a bit more clarity and appreciate how remarkable this time has been. I have seen a lot of discourse around Balatro, both positive and negative, and as the creator I think most of it isn’t really meant for me. In turn, I don’t know if what I say about my game can really be that important because I think my art should speak…