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Major release. Rail now generates Metal Shading Language source from its op-DAG, JIT-compiles it via Metal's `newLibraryWithSource:`, and dispatches the kernel at runtime. Every kernel the GPU executes is emitted by an attested Rail binary — the substrate piece needed for end-to-end attested GPU training (see [`rail-jit-fused-kernels-plan`](.) for the multi-month roadmap).
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