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Krayorn | Blog

A blog containing my thoughts and reflections on AI, Software, Board Games and whatever else finds it's way in my mind.

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Latest posts

Updates on the Board game logging app

A full tour of my board game logging app, redesign, UX improvements and fun new features.

Organizing an 18-player Pirate Role Playing Game - Part 2: Making the props

How I made the different props for the game: map, notes, puzzles, daggers, coins, keys...

2025 review

a few thoughts of what I did in 2025, and the direction for 2026.

Organizing an 18-player Pirate Role Playing Game - Part 1: Scenario

How I designed the factions, puzzles, and story for a pirate roleplaying game blending murder mystery, escape room, and tabletop RPG.

First Impressions on the Godot Game Engine

First impressions on the Godot game engine

My friends are starting blogs

I love writing on my blog, and now my friends are starting their own. Maybe you could be next?

Symfony Of Suffering: Part 2 - No pain no gain

This series follows my progress in my first Warhammer army, the Sisters of Battle! In this update, 3 small units painted, some lore, and some reflections on the next possible steps.

No bug policy

Why you should have a no bug policy, how to try and push it at your place of work, and some of the non-obvious benefits of having a no bug policy

I need to write even more

I thought I was writing quite a bit, I just realized it is not nearly enough

I can tell you used AI to write your blog post

I hate reading AI-generated content

In too deep - Board Game Review

Review of the board game In too deep, quick rules explanation and some of the strength of weakness of the game

Solomon Kane - Board Game Review

Review of the board game Solomon Kane, quick rules explanation and some of the strength of weakness of the game

My miniature painting tracking app - PileOfShame

Details on the features and the future of this miniature tracking side project

I'm not only playing badass female characters in TTRPG

desperately trying to prove to my friends that I'm not only playing female badass characters in TTRPG

Le manoir maudit

Fictional writing relating an adventure played during a one shot game of the "Corrompus".

Escaping reality

Why I love roleplaying games.

My real-life AI dev workflow

Some details on my AI dev workflow, without the hype

Theme parks leveled up and no one told me

Technology in theme park rides is turning them into real-life video games, and it's super cool.

La couronne de Pharon

Fictional writing relating an adventure played during a one shot game of the "Corrompus".

Im afraid of publishing my best posts.

My best posts are sitting in my draft folder, untouched.

Painting projects of 2025

The painting projects currently on my plate in April 2025.

Codingame puzzle walkthough: There is no spoon - Episode 1

My implementation for the codingame puzzle: There is no spoon - Episode 1 in golang

Symfony Of Suffering: Part 1 - My first Warhammer army

Follow along as I build my first warhammer 40k army. In this post, the army selection, and the first squad!

Codingame puzzle walkthough: Island Escape

My implementation for the codingame puzzle: Island Escape in golang

An HTTP Server in Go from scratch: Part 2

Follow along while I improve the HTTPServer I wrote from scratch in Go.

A Blade Beneath the Bloom: A murder mystery scenario

The guide to run this simple murder mystery scenario with your party!

DonkeyCarrot Post-Mortem: The numbers, What Worked, What Flopped, and What's Next

Deep dive into the launch of my first paid app, DonkeyCarrot. The numbers, the source for the sales, the launch platforms, what went well, what didn't, and the next steps.

Putting bounties on my goals

Sending 30€ to my friend if I didn't post on my blog this month.

2024 Winter arc

Things I want to do during the next few months

Codingame puzzle walkthough: ASCII Art The Drunken Bishop Algorithm

My implementation for the codingame puzzle: ASCII Art The Drunken Bishop Algorithm in golang

Codingame puzzle walkthough: Equivalent Resistance, Circuit Building

My implementation for the codingame puzzle: Equivalent Resistance, Circuit Building in golang

Codingame puzzle walkthough: Number of Digits

My implementation for the codingame puzzle: Number of Digits in golang

Codingame puzzle walkthough: Turn here

My implementation for the codingame puzzle: Turn here in golang

Codingame puzzle walkthough: abcdefghijklmnopqrstuvwxyz

My implementation for the codingame puzzle: abcdefghijklmnopqrstuvwxyz in golang

Codingame puzzle walkthough: Logic gates

My implementation for the codingame puzzle: Logic gates in golang

Codingame puzzle walkthough: Moves in a maze

My implementation for the codingame puzzle: Moves in a maze in golang

One Click Mute && Block Chrome extension for X/Twitter && LinkedIn

How I built my extension that helps you keep your social feeds clean

An HTTP Server in Go from scratch

Follow along while I write an HTTPServer in Go from scratch following a codecrafters challenge.

A trip diary with Astro && Cloudflare

How to build a simple site using Astro && Cloudflare

Kordgrimm

Background story for Kordgrimm. A character from the Witcher Role playing game I am running.

Valeria de Monteil

Background story for Valeria de Monteil. A character from the Witcher Role playing game I am running.

Leaf Theven

Background story for Leaf Theven. A character from the Witcher Role playing game I am running.

From Zero to Hero - Neural networks: Training a bigram and trigram language models

The excercises suggested by Andrej Karpathy in his serie from Zero to Hero, introduction to neural networks: Building Makemore

Kal Marr

Background story for Kal Marr. A character from the Witcher Role playing game I am running.

Board game 2023 review

Some fun stats about the games I have played in 2023.

Cassidoo Interview question of the week

My answers to the inteview questions from Cassidoo newsletter.

Ideas for my or other board game apps

Collection of ideas linked to board games I wish to see exist someday.

Stone cold night in Dark Rain City

Fictional writing relating an adventure played during a one shot game of Savage Worlds.

Writing in a world of LLM

competing against the machine

Why a blog

motivations and next steps